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Server Startup

Pending 1.2.4

I have been playing around with it. I've learned many things of what I've wanted for this plugin to do that has taken care of many nightmares we've had with our NPC's on our in-house custom map. The very last thing that would make this golden at this point would be to have the profiles work after I've wiped the map. I noticed every time even if I save the profile, the AutoSpawn turns to False. It'd be nice if there was a way to keep that on? Not sure if I'm missing an option somewhere or what. If there isn't one, I would definitely love if there was one!

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Hi,
This is built in because most often when servers wipe they change map,
and any custom profiles which aren't parented to a specific monument aren't going to make sense on the new map,
which would mean npcs failing to spawn, or spawning in strange places.

By default BotReSpawn turns these profiles off to prevent that problem but for cases where you're recycling the same map
you can just set Global setting `Disable_Non_Parented_Custom_Profiles_After_Wipe` to false. 👍

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Yeah, I understand that completely. Just wanted to know if there was a side option for it. I know our map is a very special case. Stuff does change, but only sections for revisions and such. Even some bug fixes to maintain it, but other than that it's the same map every wipe. You have my thanks! This will make things easier as all the NPC's on the map are being replaced by the plugin. The backrooms map we have just does wonky things to the base npc's and just tired of the problems it causes no matter what we do. 🙂

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