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NPC's stand still

Closed 2.1.8

Kleementin
Kleementin

Posted

In this gangway firing from there the npc's don't fire back. They just stand still until they got killed.

I'm not too sure about it but could it be the npc's have become less smart anyway?!

20231008001837_1.jpg

Jbird

Posted

Check the stats for that preset @Kleementin can increase their sense range or their gun range if you wanted so they aren't quite so easy to eliminate.

  • Love 1
Kleementin

Posted

Ok. But which ones are these 2 scientists in the config?

Which locations?

Jbird

Posted

I actually don't know just by the screenshot I was even wondering if it would be a default NPC that we are looking at. But you can go based on what their name is if nothing else usually that indicates which preset and you can go from there. Or look at what they are wearing or their weapon.

You'd have to change a whole preset can't change specific locations or NPCs but once you know what preset that is you can just edit that group.

KorolOff

Posted

Hello everyone, you can adjust the preset "Mobile NPCs settings on Cargo Ship" ... "Scientist" in the "Attack Range Multiplier" line in the config file by slightly increasing the parameter. I think this will solve the problem with a sluggish NPC))

  • Love 1
KpucTaJl

Posted

Changed Status from Pending to Closed

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