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Existing signs removed on first load

Closed 1.0.0 1.0.1

Yesterday I setup Sign Manager for the first time. Today players advised me their existing signs were removed. I verified this. Unsure if this is avoidable, but if not, it might be something to put in the plugin notes. Maybe players should not setup this plugin until a wipe?

Heads up.

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Hey mate.
That's not meant to happen. I just tested by unloading then removing config + data,
painting a sign, then reloading, and saw no issue.

I'll get you in discord and see if we can figure this out, if you're willing.

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