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HeavyScientist conflicts with paratroopers

Closed 1.0.1

snetzer
snetzer

Posted (edited)

Hello

 

We found out if we use your NPCkits plugin and Paratroopers plugin together there is the following problem. I have to give kits in paratroopers, these always had the kit from the HeavyScientist that I assigned to your plugin. The kits in Paratroopers Plugin only work if I don't assign the HeavyScientist a kit and leave them to standart.

 

best regards

 

 

Edited by snetzer
  • Administrator
Steenamaroo

Posted

HI,

NPCKits provides OnNpcKits(ulong) so that other plugins can override for their npcs.
Pinging @FastBurst so he knows the option is there.

 

object OnNpcKits(ulong ID)
{
    if (YourRecordOfNPCIDs.Contains(ID))
        return true;
    return null;
}

 

FastBurst

Posted

I can add that, @Steenamaroo looks like what we had to do with the OnCustomLootNPC that we added about a month or so ago.

  • Administrator
Steenamaroo

Posted

Nice one man, thanks.
Yeah, it's pretty much the same thing. 🙂

  • Administrator
Steenamaroo

Posted

Changed Status from Pending to Closed

JessieJane

Posted

Question is:  WHERE does Paratroopers come from??  What author is the actual owner of it?   On UMod it is unavailable and broken but I cannot find it elsewhere by internet search. 

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