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on pickup - player getting two recyclers..

Pending 1.0.11

GreenCardPVE

Posted

hi!

So, I've come across the same problem as mentioned here :

https://codefling.com/files/support/9010-on-pickup-player-is-getting-2-recyclers/

and i've narrowed it down to a conflct with a plugin called Place Anything : https://codefling.com/plugins/place-anything

basically, /redeemrecycler in chat -- place it.  then hit once with hammer, it puts one into the inventory (damaged, as per config) but doesn't actually pick it up.  second hit with hammer actually picks it up (also damaged; as per config). ...easy -ish work around is to only allow one to be deployed per player but still - weird right!   I'm running Carbon (not oxide), not sure if that would make a difference or not.

that's what happens when placeanything is loaded.   if its unloaded, pickup works as expected.

 

imthenewguy

Posted

3 hours ago, GreenCardPVE said:

hi!

So, I've come across the same problem as mentioned here :

https://codefling.com/files/support/9010-on-pickup-player-is-getting-2-recyclers/

and i've narrowed it down to a conflct with a plugin called Place Anything : https://codefling.com/plugins/place-anything

basically, /redeemrecycler in chat -- place it.  then hit once with hammer, it puts one into the inventory (damaged, as per config) but doesn't actually pick it up.  second hit with hammer actually picks it up (also damaged; as per config). ...easy -ish work around is to only allow one to be deployed per player but still - weird right!   I'm running Carbon (not oxide), not sure if that would make a difference or not.

that's what happens when placeanything is loaded.   if its unloaded, pickup works as expected.

 

You'll need to speak to the place anything dev to stop his plugin from touching entities that don't belong to it.

 

GreenCardPVE

Posted

you're not wrong 😜       I dug a bit deeper into the support side of that plugin -- found this ...solution worked.

 

image.png.0feaed5da60f1df185edcf0d3244de0e.png

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