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youronlylight

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  1. youronlylight

    Stacks

    I don't know what to do with this error It's been spamming my console lately Failed to call hook 'CanMoveItem' on plugin 'Stacks v1.5.7' (AssertionException: Assertion failure. Value was False Expected: True split_Amount <= 0) at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <745c4d442eef4e08b35b5975d62d89d1>:0 at UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition, System.String message) [0x0000f] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Item.SplitItem (System.Int32 split_Amount) [0x00000] in <c4171536ddd34a55a3a9736c22d565be>:0 at Oxide.Plugins.Stacks.CanMoveItem (Item movedItem, PlayerInventory playerInventory, System.UInt32 targetContainerID, System.Int32 targetSlot, System.Int32 amount) [0x00224] in <0bbf688c58db41eda65a08cdd2f6bc7c>:0 at Oxide.Plugins.Stacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00496] in <0bbf688c58db41eda65a08cdd2f6bc7c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  2. youronlylight

    please help..

    hi, i keep having this error too: Failed to call hook 'CanMoveItem' on plugin 'Stacks v1.5.7' (AssertionException: Assertion failure. Value was False Expected: True split_Amount <= 0) at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <745c4d442eef4e08b35b5975d62d89d1>:0 at UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition, System.String message) [0x0000f] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Item.SplitItem (System.Int32 split_Amount) [0x00000] in <c4171536ddd34a55a3a9736c22d565be>:0 at Oxide.Plugins.Stacks.CanMoveItem (Item movedItem, PlayerInventory playerInventory, System.UInt32 targetContainerID, System.Int32 targetSlot, System.Int32 amount) [0x00224] in <d9236088d8664a1c80720f43e2aa4e12>:0 at Oxide.Plugins.Stacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00496] in <d9236088d8664a1c80720f43e2aa4e12>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  3. Failed to call hook 'STCanGainXP' on plugin 'DeployableNature v1.0.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DeployableNature.STCanGainXP (BasePlayer player, BaseEntity source) [0x0000c] in <d9236088d8664a1c80720f43e2aa4e12>:0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00330] in <d9236088d8664a1c80720f43e2aa4e12>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 I still keep getting this error everytime a legendary beast is killed
  4. youronlylight

    need help please

    hi, i keep getting this error every time a legendary beast is killed. And i've also talked to the DN creator and they've fixed their part, i just wish you would update this plugin to make it so it will not clash with another plugin. Please help Failed to call hook 'STCanGainXP' on plugin 'DeployableNature v1.0.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DeployableNature.STCanGainXP (BasePlayer player, BaseEntity source) [0x0000c] in <d9236088d8664a1c80720f43e2aa4e12>:0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00330] in <d9236088d8664a1c80720f43e2aa4e12>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
    10/10 I highly recommend this awesome Shop plugin! It is easy to setup and I like that I can integrate custom items from other plugins which makes it more amazing. And when it comes to customer assistance, David is always very helpful. Thank you, really appreciate that!
    I wanted to like this plugin, at some point it worked just fine for me, and then i started having problems with it, from a simple not being able to "right-click transfer" items to another container into server crashing when you pull items out from tc or other container. The second issue for me is the lack of response from the creator. If you don't skim through other people's discussion looking for some sort of temporary fix, you would be left hanging not knowing what to do with a broken plugin. Buy at your own risk.
  5. Hi, so i found out that this error is also triggered when an animal from "Legendary Beast" plugin gets killed. No i don't know if its only with legendary beast or there are others that caused this as well but I just thought I'd add this info.
  6. hi, i keep getting this error even with the new skill tree update. Please help. Thank you Failed to call hook 'STCanGainXP' on plugin 'DeployableNature v1.0.11' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DeployableNature.STCanGainXP (BasePlayer player, BaseEntity source) [0x0000c] in <1f927328732248b7a96148c40ef3a9a7>:0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00330] in <1f927328732248b7a96148c40ef3a9a7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  7. Thank you, i'll try that instead. did you also change the config?
  8. hi, what version did you use? i also have the same problem after i updated to the new version.
  9. youronlylight

    please help..

    hi.. i installed the new version today and it no longer let me right click on things , i now have to manually drag the item to transfer to another container. sometimes it does, but most times it won't work. please help..
  10. youronlylight

    please fix..

    hi, i bought this plugin in june but until now i haven't been able to use it because it doesn't work properly. The cooldown does not reset. so no one can use it after their attempts have been depleted. There was a temporary fix once when you advised to delete the data, but after that even deleting the data no longer works. i even tried to re-install the plugin, configs deleted, but it still shows zero "number of attempts on players page. So i don't know what to do here, i really would like to use this plugin. Please at least disable to cooldown? thank you.
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