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uip88

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  1. uip88

    move the spawn point

    and it is possible anyway, thanks a lot for the plugins, they are written very professionally, I've been using them for a hundred million years
  2. uip88

    move the spawn point

    Angle for count AngleD for fun :) i dont undestend in radians :) im human GL!
  3. uip88

    move the spawn point

    ups. am add //======================== UIP88 < public double Angle; public double AngleD; //======================== UIP88 <
  4. uip88

    move the spawn point

    Decision pos - center of RT angle - angle from monumentInfo.gameObject.transform.transform.eulerAngles.y (in degrees) myangle - determining the coordinates of a point by angle and distance - its angle in radian (something like this - AllProfiles[name].Angle = Math.PI * angle / 180.0;) distance - determining the coordinates of a point by angle and distance - its distance float new_x = pos.x + Convert.ToSingle (distance f * (Math.Sin(angle + myangle )) ) + (UnityEngine.Random.insideUnitCircle * zone.Radius).x; float new_z = pos.z + Convert.ToSingle (distance f * (Math.Cos(angle + myangle)) ) + (UnityEngine.Random.insideUnitCircle * zone.Radius).y; finalPoint = new Vector3(new_x, pos.y, new_z); math grade 8 Respectfully! the plugin is very cool, but I need a little more crumple.
  5. uip88

    move the spawn point

    but it's hard for me to write in English if it's easier to speak join the discord https://discord.com/invite/bFACS4e
  6. uip88

    move the spawn point

    I can tell and show how
  7. uip88

    move the spawn point

    You said - It's not possible to move the central point of default profiles i made it
  8. uip88

    move the spawn point

    two people
  9. uip88

    move the spawn point

    It's not possible?
  10. uip88

    move the spawn point

    Dear plugin author, I have a question. How to offset the appearance of bots on RT in automatic mode? Now they will spawn in the center, is it possible to move the spawn point north or south?

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