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TheHobo

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  1. It would be cool to be able to zip front the cableways. then I can climb any tower and zip line from there. It would be awesome if I can zipline to a cable car and press e to climb in....
  2. TheHobo

    Cable cars not responding

    Loaded 1.1.9 and server is not starting. it is re-loading constantly: here is the startup log: ient; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.495 seconds ERROR: Shader Hidden/PostProcessing/Copy shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/CopyStd shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/ViewModel shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/DLSSUtils shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader MeshPaintable3D/UVRender shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Custom/RaycastDepthShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/Colourize shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 10.628500 ms Set managed directory to 'RustDedicated_Data\Managed' Set harmony directory to 'C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data\..\HarmonyMods' ERROR: Shader Hidden/VolumetricLightBeam2Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/VolumetricLightBeam1Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Bootstrap Startup ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Loading maps/maps.bundle Loading shared/content.bundle Loading shared/content.private.bundle Loading shared/items.preload.bundle Loading shared/monuments.bundle Loading shared/skinnables.preload.bundle System Name: JHBBIGBOY01 OS: Windows 10 (10.0.17763) 64bit CPU Model: AMD EPYC 7742 64-Core Processor Cores: 256 Memory: 1048424 MB GPU Model: Null Device API: NULL 1.0 [1.0] Memory: 128 MB SM: 50 Process Memory: 1318 MB Mono Collects: 36 Memory: 8 MB Manifest Metadata Loaded 26409 pooled strings 11879 prefab properties 419 effect categories 1593 entity names Command Line: "RustDedicated.exe" "-batchmode" "-nographics" "+server.maxplayers" "50" "+server.ip" "156.38.175.135" "+server.port" "28095" "+server.queryport" "28096" "+rcon.web" "1" "+rcon.ip" "156.38.175.135" "+rcon.port" "28097" "+rcon.password" "******" "+app.listenip" "156.38.175.135" "+app.port" "28162" "-logfile" "logs\latest.log" Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E0C0953020.dll Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E05F471E60.dll Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E0C09B6480.dll Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E05CD1C2E0.dll Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E0C0560A60.dll Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E0C0701090.dll Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E0C0BC0690.dll total gamemodes : 9 Found :vanilla prefab name is :assets/prefabs/gamemodes/vanilla.prefab: rpath is assets/prefabs/gamemodes/vanilla.prefab: Spawning new game mode : vanilla Map image is null! App users will not be able to see the map. NullReferenceException: Object reference not set to an instance of an object at BaseGameMode.DeleteEntities () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at BaseGameMode.OnCreated_Vanilla () [0x00045] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at BaseGameMode.OnCreated () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at BaseGameMode.InitShared () [0x00072] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at BaseNetworkable.Spawn () [0x0002f] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at BaseEntity.Spawn () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at ConVar.gamemode.set (ConsoleSystem+Arg arg) [0x001c0] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at ConsoleGen+<>c.<.cctor>b__2_719 (ConsoleSystem+Arg arg) [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x0005b] in <2c374720c7c94eebb17a7d75fb8584ee>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ConsoleSystem:Internal(Arg) ConsoleSystem:Run(Option, String, Object[]) ConsoleSystem:RunFile(Option, String) ConVar.Server:readcfg(Arg) <>c:<.cctor>b__2_1242(Arg) ConsoleSystem:Internal(Arg) ConsoleSystem:Run(Option, String, Object[]) Bootstrap:Init_Config() <Start>d__17:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Server Config Loaded Running server/my_server_identity/cfg/users.cfg WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Loading Items Took: 1.8607351 seconds Building Items Took: 1.9449572 seconds / Items: 892 / Blueprints: 497 Skinnable Warmup Failed to check connectivity to the companion server: System.NullReferenceException: Object reference not set to an instance of an object at Steamworks.SteamServer.get_PublicIp () [0x00005] in <f5d7d7739132426c8fbaa834c665b689>:0 at ConVar.App.GetPublicIP () [0x00029] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at ConVar.App.GetPublicIPAsync () [0x0003c] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at CompanionServer.Server.CheckConnectivity () [0x00094] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 Couldn't create a Convex Mesh from source mesh "rocking_chair_variant1_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Manifest Assets Loaded 117 skinnable objects Initializing Nexus Nexus endpoint and/or secret key is not set, not starting nexus connection Loading Scene HDR Render Texture not supported, disabling HDR on reflection probe. Unloading 5 Unused Serialized files (Serialized files now loaded: 61) UnloadTime: 12.953700 ms Missing shader in Main Camera (TOD_Scattering) Missing shader in Main Camera (TOD_Scattering) Missing shader in Main Camera (TOD_Scattering) Unloading 97316 unused Assets to reduce memory usage. Loaded Objects now: 43671. Total: 244.652700 ms (FindLiveObjects: 15.109000 ms CreateObjectMapping: 22.991600 ms MarkObjects: 144.443200 ms DeleteObjects: 62.108000 ms) Loading Oxide Core v2.0.4073... Loading extensions... Loaded extension CSharp v2.0.4117 by Oxide Team and Contributors Loaded extension MySql v2.0.3774 by Oxide Team and Contributors Loaded extension SQLite v2.0.3804 by Oxide Team and Contributors Unity version: 2021.3.29f1 Loaded extension Unity v2.0.3777 by Oxide Team and Contributors Loaded extension Rust v2.0.6055 by Oxide Team and Contributors Loaded extension RustEdit v1.0.43 by k1lly0u Loaded extension Rust:IO for Oxide v2.17.0 by playrust.io / dcode [CSharp] Checking for updates for Oxide.Compiler.exe | Local MD5: 1d358e8d7c60a41e7382fa60c243e267 | Last modified: 2023-09-20 05:21:27 [CSharp] Oxide.Compiler.exe is up to date Using Covalence provider for game 'Rust' Loading plugins... Loaded plugin Unity v2.0.3777 by Oxide Team and Contributors Loaded plugin Rust v2.0.6055 by Oxide Team and Contributors Loaded plugin RustEdit Automatic Updater v1.0.1 by Chaos Loaded plugin RustEdit Core v1.0.1 by Chaos Loaded plugin RustEdit Deployable Core v1.0.1 by Chaos Loaded plugin RustEdit IO Core v1.0.1 by Chaos Loaded plugin RustEdit Vending Core v1.0.1 by Chaos Loaded plugin RustEdit Loot Core v1.0.1 by Chaos Loaded plugin RustEdit Diesel Collectable Spawner v1.0.1 by Chaos Loaded plugin RustEdit Desk Keycard Spawner v1.0.1 by Chaos Loaded plugin RustEdit Resource Core v1.0.1 by Chaos Loaded plugin RustEdit JunkPile Core v1.0.1 by Chaos Loaded plugin RustEdit Spawn Core v1.0.1 by Chaos Loaded plugin RustEdit Ocean Path v1.0.1 by Chaos Loaded plugin RustEdit APC Core v1.0.1 by Chaos Loaded plugin RustEdit Vehicle Core v1.0.1 by Chaos Loaded plugin RustEdit NPC Core v1.0.1 by Chaos Loaded plugin RustEdit Excavator Rotation Correction v1.0.1 by Chaos Loaded plugin RustEdit Custom Topology Layers v1.0.1 by Chaos Loaded plugin Rust:IO for Oxide v2.17.0 by playrust.io / dcode Plugin filename TCManager_old.cs must match the main class TCManager (should be TCManager.cs) Added '// Reference: System.Drawing' in plugin 'SignArtist' Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary' Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary' [CSharp] Started Oxide.Compiler v1.0.22.0 successfully Asset Warmup (1/11198) BetterChat, CustomSled, CustomStatusFramework, CustomVendingSetup, Funicular, GatherManager, ImageLibrary, LoadingMessages, MapProtection, MonumentFinder, NoGiveNotices, SaveAnnouncer, SignArtist, StackSizeController, TeamFix, Vanish, VehicleVendorOptions, WelcomePanel and Welcomer were compiled successfully in 5897ms Error while compiling RaidProtection: Ambiguity between 'RaidProtection.CommandArgument.Parameter' and 'RaidProtection.CommandArgument.Parameter' | Line: 744, Pos: 13 Error while compiling RaidProtectionold: The type 'RaidProtection' already contains a definition for 'CollectionManager' | Line: 500, Pos: 29 Ignored unexpected plugin compilation failure: TCManagerold Error while compiling TCManager_old: Plugin filename TCManager_old.cs must match the main class TCManager (should be TCManager.cs) Shutting down compiler because no more jobs Compiler shutdown completed Asset Warmup (132/11198) Fallback handler could not load library C:/TCAFiles/Users/ErnestGunning/3704/RustDedicated_Data/MonoBleedingEdge/data-000001E15AD0EC70.dll Loaded plugin Better Chat v5.2.14 by LaserHydra Loaded plugin CustomSled v1.0.0 by Adem Loaded plugin Custom Status Framework v1.1.3 by mr01sam Loaded plugin Custom Vending Setup v2.10.2 by WhiteThunder Loaded plugin Funicular v1.0.2 by KpucTaJl Loaded plugin Gather Manager v2.2.78 by Mughisi Loaded plugin Image Library v2.0.62 by Absolut & K1lly0u Loaded plugin Loading Messages v1.0.9 by CosaNostra/Def/klauz24 Loaded plugin MapProtection v1.0.3 by KpucTaJl Loaded plugin Monument Finder v3.1.1 by WhiteThunder Loaded plugin No Give Notices v0.3.0 by Wulf Loaded plugin Save Announcer v1.0.4 by Ryan Loaded plugin Sign Artist v1.4.1 by Whispers88 [Stack Size Controller] Acquiring vanilla defaults file from official GitHub repo and overwriting; https://raw.githubusercontent.com/AnExiledDev/StackSizeController/master/vanilla-defaults.json Loaded plugin Stack Size Controller v4.1.2 by AnExiledDev/patched by chrome Loaded plugin Team Fix v1.0.6 by Khan Loaded plugin Vanish v1.8.0 by Whispers88 Loaded plugin Vehicle Vendor Options v1.7.1 by WhiteThunder Loaded plugin WelcomePanel v3.2.21 by David Loaded plugin Welcomer v2.1.0 by Dana Asset Warmup (362/11198) Asset Warmup (368/11198) Asset Warmup (374/11198) Asset Warmup (380/11198) Asset Warmup (385/11198) Asset Warmup (408/11198) Asset Warmup (410/11198) Asset Warmup (412/11198) Asset Warmup (414/11198) Asset Warmup (420/11198) Asset Warmup (423/11198) Asset Warmup (425/11198) Asset Warmup (428/11198) Asset Warmup (430/11198) Asset Warmup (432/11198) Asset Warmup (434/11198) Asset Warmup (437/11198) Asset Warmup (439/11198) Asset Warmup (441/11198) Asset Warmup (443/11198) Asset Warmup (446/11198) Asset Warmup (449/11198) Asset Warmup (452/11198) Asset Warmup (455/11198) Asset Warmup (457/11198) Asset Warmup (460/11198) Asset Warmup (463/11198) Asset Warmup (465/11198) Asset Warmup (467/11198) Asset Warmup (479/11198) ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Asset Warmup (486/11198) Asset Warmup (512/11198) Asset Warmup (526/11198) ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Asset Warmup (706/11198) Asset Warmup (797/11198) Asset Warmup (836/11198) Asset Warmup (883/11198) Asset Warmup (992/11198) Asset Warmup (1170/11198) Asset Warmup (1400/11198) Asset Warmup (1532/11198) Asset Warmup (2028/11198) Asset Warmup (2309/11198) Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Asset Warmup (2603/11198) Asset Warmup (2750/11198) Asset Warmup (2765/11198) Asset Warmup (2780/11198) Asset Warmup (3334/11198) Asset Warmup (3616/11198) Asset Warmup (3728/11198) Asset Warmup (4151/11198) Asset Warmup (4338/11198) Asset Warmup (4436/11198) Asset Warmup (4612/11198) Asset Warmup (4666/11198) Asset Warmup (4715/11198) Asset Warmup (4720/11198) Asset Warmup (4743/11198) Asset Warmup (4815/11198) Asset Warmup (4823/11198) Asset Warmup (4832/11198) Asset Warmup (5149/11198) Can't remove RawImage (Script) because SoftMaskable (Script) depends on it Can't remove RawImage (Script) because SoftMaskable (Script) depends on it Can't remove CanvasRenderer because RawImage (Script), RawImage (Script), RawImage (Script) depends on it Can't remove CanvasRenderer because RawImage (Script), RawImage (Script), RawImage (Script) depends on it Asset Warmup (5230/11198) Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Asset Warmup (5261/11198) Asset Warmup (5325/11198) Asset Warmup (5343/11198) Asset Warmup (5362/11198) Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Asset Warmup (5488/11198) Asset Warmup (5554/11198) ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Asset Warmup (5762/11198) Asset Warmup (5934/11198) Asset Warmup (6246/11198) Asset Warmup (6462/11198) Asset Warmup (6621/11198) Can't remove SkinnedMeshRenderer because BindSubsurfaceProfile (Script) depends on it Can't remove SkinnedMeshRenderer because BindSubsurfaceProfile (Script) depends on it Can't remove SkinnedMeshRenderer because BindSubsurfaceProfile (Script) depends on it Can't remove SkinnedMeshRenderer because BindSubsurfaceProfile (Script) depends on it Asset Warmup (6771/11198) Asset Warmup (6899/11198) Asset Warmup (7065/11198) WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Asset Warmup (7208/11198) Asset Warmup (7358/11198) Asset Warmup (7531/11198) HDR Render Texture not supported, disabling HDR on reflection probe. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Hidden/TerrainEngine/Details/Vertexlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Asset Warmup (7791/11198) Asset Warmup (7958/11198) Couldn't create a Convex Mesh from source mesh "rocking_chair_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "rocking_chair_variant2_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Asset Warmup (8030/11198) Asset Warmup (8047/11198) Asset Warmup (8207/11198) Asset Warmup (8338/11198) Asset Warmup (8584/11198) Asset Warmup (8698/11198) Asset Warmup (8872/11198) Asset Warmup (8892/11198) Asset Warmup (8941/11198) Asset Warmup (9048/11198) Asset Warmup (9088/11198) The referenced script on this Behaviour (Game Object '') is missing! The referenced script on this Behaviour (Game Object '<null>') is missing! The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! Asset Warmup (9217/11198) Asset Warmup (9452/11198) Asset Warmup (9628/11198) Asset Warmup (9814/11198) Asset Warmup (9983/11198) Asset Warmup (10150/11198) Asset Warmup (10319/11198) Asset Warmup (10475/11198) Asset Warmup (10656/11198) Asset Warmup (10853/11198) Asset Warmup (10956/11198) Asset Warmup (11071/11198) Asset Warmup (11089/11198) Asset Warmup (11160/11198) The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! Asset Warmup (11198/11198) WebSocket RCon Started on 28097 Loading custom map from https://www.dropbox.com/scl/fi/99i34q7qna4fu3m4acn4p/proceduralmap.4250.7129783.119.224.map?rlkey=6suwf9x6oubpwmgigvy37eojw&dl=1 World cache version mismatch: 9 != 1329865020 World File Outdated: proceduralmap.4250.7129783.119.224 Unloaded plugin Rust:IO for Oxide v2.17.0 by playrust.io / dcode Unloaded plugin Better Chat v5.2.14 by LaserHydra Unloaded plugin CustomSled v1.0.0 by Adem Unloaded plugin Custom Status Framework v1.1.3 by mr01sam Unloaded plugin Custom Vending Setup v2.10.2 by WhiteThunder Unloaded plugin Funicular v1.0.2 by KpucTaJl Calling 'Unload' on 'GatherManager v2.2.78' took 437ms Unloaded plugin Gather Manager v2.2.78 by Mughisi Unloaded plugin Image Library v2.0.62 by Absolut & K1lly0u Unloaded plugin Loading Messages v1.0.9 by CosaNostra/Def/klauz24 Unloaded plugin MapProtection v1.0.3 by KpucTaJl Unloaded plugin Monument Finder v3.1.1 by WhiteThunder Unloaded plugin No Give Notices v0.3.0 by Wulf Unloaded plugin Save Announcer v1.0.4 by Ryan Unloaded plugin Sign Artist v1.4.1 by Whispers88 [Stack Size Controller] Reverting stack sizes to vanilla defaults. Unloaded plugin Stack Size Controller v4.1.2 by AnExiledDev/patched by chrome Failed to call hook 'Unload' on plugin 'TeamFix v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TeamFix.Unload () [0x001b0] in <f41d92d2748f454a90fe4d33737d4163>:0 at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0045a] in <f41d92d2748f454a90fe4d33737d4163>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 Unloaded plugin Team Fix v1.0.6 by Khan Unloaded plugin Vanish v1.8.0 by Whispers88 Unloaded plugin Vehicle Vendor Options v1.7.1 by WhiteThunder Unloaded plugin WelcomePanel v3.2.21 by David Unloaded plugin Welcomer v2.1.0 by Dana Setting up 128 worker threads for Enlighten. Releasing render texture that is set as Camera.targetTexture! Releasing render texture that is set as Camera.targetTexture! Releasing render texture that is set as Camera.targetTexture! Releasing render texture that is set as Camera.targetTexture! Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [0-1.0 KB]: 11 frames, [2.0 KB-4.0 KB]: 2 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 3 frames, [32.0 KB-64.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 7 frames, [1.0 MB-2.0 MB]: 34 frames, [2.0 MB-4.0 MB]: 32 frames, [4.0 MB-8.0 MB]: 43 frames Initial Block Size 4.0 MB Current Block Size 8.0 MB Peak Allocated Bytes 7.8 MB Overflow Count 470 [ALLOC_TEMP_Job.Worker 18] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 42] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 58] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 44] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 73] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 40] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 36] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 77] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 16] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 52] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 27] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 60] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 110] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 85] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 5.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 103] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 70] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 79] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 78] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 66] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 74] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 101] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 38] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 53] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 20] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 5.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 46] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 43] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 96] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 106] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 30] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 51] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 63] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 26] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 21] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 82] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 86] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 25] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 100] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 92] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 111] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 39] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 71] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 211.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 31] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 47] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 29] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 55] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 76] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 98] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 7.4 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 22] Initial Block Size 256.0 KB Current Block Size 376.0 KB Peak Allocated Bytes 343.6 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 80] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 75] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 35] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 67] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 90] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 5.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 23] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 32] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 59] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 49] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 5.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 33] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 24] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 15] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 83] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 488.0 KB Peak Allocated Bytes 475.3 KB Overflow Count 18 [ALLOC_TEMP_Job.Worker 107] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 87] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 99] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 109] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 108] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 23.6 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 65] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 97] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 17] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 255 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 56] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 37] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 88] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 84] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 62] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 50] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 54] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 94] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 65 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 41] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 81] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 64] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 34] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 57] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 95] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 48] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 5.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 68] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 91] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 89] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 72] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 128 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 104] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 28] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 69] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 61] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 102] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 93] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 105] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 19] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 45] Initial Block Size 256.0 KB Current Block Size 304.0 KB Peak Allocated Bytes 278.4 KB Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 246 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 166789 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 22 Subsections = 22528 buckets. Failed count: 1208163 32B: 19 Subsections = 9728 buckets. Failed count: 1146358 48B: 20 Subsections = 6826 buckets. Failed count: 690922 64B: 147 Subsections = 37632 buckets. Failed count: 8557784 80B: 29 Subsections = 5939 buckets. Failed count: 10938726 96B: 3 Subsections = 512 buckets. Failed count: 2334086 112B: 10 Subsections = 1462 buckets. Failed count: 375356 128B: 6 Subsections = 768 buckets. Failed count: 1242335 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 14 frames, [32.0 MB-64.0 MB]: 10 frames, [64.0 MB-128.0 MB]: 9 frames, [128.0 MB-256.0 MB]: 15 frames, [256.0 MB-0.50 GB]: 51 frames, [0.50 GB-1.00 GB]: 35 frames Requested Block Size 16.0 MB Peak Block count 29 Peak Allocated memory 0.82 GB Peak Large allocation bytes 500.8 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 91 frames, [16.0 MB-32.0 MB]: 44 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 24.8 MB Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 58 Overflow Count (too large) 3 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 4 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 131 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 22 Subsections = 22528 buckets. Failed count: 1208163 32B: 19 Subsections = 9728 buckets. Failed count: 1146358 48B: 20 Subsections = 6826 buckets. Failed count: 690922 64B: 147 Subsections = 37632 buckets. Failed count: 8557784 80B: 29 Subsections = 5939 buckets. Failed count: 10938726 96B: 3 Subsections = 512 buckets. Failed count: 2334086 112B: 10 Subsections = 1462 buckets. Failed count: 375356 128B: 6 Subsections = 768 buckets. Failed count: 1242335 [ALLOC_GFX_MAIN] Peak usage frame count: [256.0 KB-0.5 MB]: 14 frames, [0.5 MB-1.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 2 frames, [64.0 MB-128.0 MB]: 36 frames, [128.0 MB-256.0 MB]: 17 frames, [256.0 MB-0.50 GB]: 28 frames, [0.50 GB-1.00 GB]: 37 frames Requested Block Size 16.0 MB Peak Block count 50 Peak Allocated memory 0.77 GB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [1.0 KB-2.0 KB]: 15 frames, [16.0 KB-32.0 KB]: 2 frames, [128.0 KB-256.0 KB]: 3 frames, [2.0 MB-4.0 MB]: 69 frames, [4.0 MB-8.0 MB]: 45 frames, [32.0 MB-64.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 56.7 MB Peak Large allocation bytes 42.7 MB [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 1972552 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 22 Subsections = 22528 buckets. Failed count: 1208163 32B: 19 Subsections = 9728 buckets. Failed count: 1146358 48B: 20 Subsections = 6826 buckets. Failed count: 690922 64B: 147 Subsections = 37632 buckets. Failed count: 8557784 80B: 29 Subsections = 5939 buckets. Failed count: 10938726 96B: 3 Subsections = 512 buckets. Failed count: 2334086 112B: 10 Subsections = 1462 buckets. Failed count: 375356 128B: 6 Subsections = 768 buckets. Failed count: 1242335 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 1 frames, [0.50 GB-1.00 GB]: 27 frames, [1.00 GB-2.00 GB]: 107 frames Requested Block Size 4.0 MB Peak Block count 506 Peak Allocated memory 1.86 GB Peak Large allocation bytes 406.5 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [64.0 KB-128.0 KB]: 19 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 114 frames, [1.0 MB-2.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 1.4 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 22 Subsections = 22528 buckets. Failed count: 1208163 32B: 19 Subsections = 9728 buckets. Failed count: 1146358 48B: 20 Subsections = 6826 buckets. Failed count: 690922 64B: 147 Subsections = 37632 buckets. Failed count: 8557784 80B: 29 Subsections = 5939 buckets. Failed count: 10938726 96B: 3 Subsections = 512 buckets. Failed count: 2334086 112B: 10 Subsections = 1462 buckets. Failed count: 375356 128B: 6 Subsections = 768 buckets. Failed count: 1242335 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 MB-16.0 MB]: 100 frames, [16.0 MB-32.0 MB]: 34 frames Requested Block Size 2.0 MB Peak Block count 11 Peak Allocated memory 19.1 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [4.0 KB-8.0 KB]: 20 frames, [256.0 KB-0.5 MB]: 115 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 447.4 KB Peak Large allocation bytes 0 B
  3. TheHobo

    Cable cars not responding

    sorry this was 1.1.8 Im loading 1.1.9 now
  4. TheHobo

    Cable cars not responding

    Calling cable way doesn;t respond. Loaded Rust edit and all map plugins
  5. TheHobo

    Unable to call hook on Oxide

    04:00 [Info] BetterChat, CustomStatusFramework, CustomVendingSetup, GatherManager, HorseTrigger, ImageLibrary, LoadingMessages, MonumentFinder, NoGiveNotices, SaveAnnouncer, SignArtist, StackSizeController, TeamFix, Vanish, VehicleVendorOptions, WelcomePanel and Welcomer were compiled successfully in 5341ms 04:00 [Error] Error while compiling RaidProtection: Ambiguity between 'RaidProtection.CommandArgument.Parameter' and 'RaidProtection.CommandArgument.Parameter' | Line: 744, Pos: 13 04:00 [Error] Error while compiling RaidProtectionold: The type 'RaidProtection' already contains a definition for 'CollectionManager' | Line: 500, Pos: 29 04:00 [Info] Loaded plugin Better Chat v5.2.14 by LaserHydra (22:50:36) | Oxide.Rust Version: 2.0.6039 I run these plugins : 2023/04/29 20:05 126 059 AutomatedStashTraps.cs 2023/05/13 11:54 41 446 BetterChat.cs 2023/05/05 05:10 130 037 CopyPaste.cs 2023/05/04 21:07 158 822 CustomVendingSetup.cs 2023/04/23 22:58 7 336 DynamicPopulation.cs 2022/08/06 16:15 35 680 GatherManager.cs 2023/05/20 20:08 54 458 ImageLibrary.cs 2023/02/01 16:15 10 023 LoadingMessages.cs 2023/10/14 22:39 <DIR> logs 2023/05/12 15:01 60 709 MonumentFinder.cs 2021/08/07 23:05 435 NoGiveNotices.cs 2023/05/27 10:08 318 168 RaidProtection.cs 2023/05/26 11:45 98 315 ServerArmour.cs 2023/05/04 16:30 85 058 SignArtist.cs 2022/01/05 16:25 23 085 StackSizeController.cs 2023/05/13 19:45 16 942 TeamFix.cs 2023/05/30 06:57 38 506 UpdateChecker.cs 2023/05/04 13:35 32 834 Vanish.cs 2022/01/07 12:17 45 470 VehicleVendorOptions.cs 2023/04/14 15:01 64 031 WelcomePanel.cs 2022/11/05 20:35 13 923 Welcomer.cs
  6. RaidProtection.jsonthere you go
  7. yeah...maybe you can use that build and see if you can replicate my permissions issue. I can't see the tab but not the purchase buttons (1h, 24h, Max). I have the required permissions but the TC says I don't and the buttons are not available.
  8. Raul made a fix in Carbon.Core, This works now in https://github.com/CarbonCommunity/Carbon.Core/actions/runs/5169531550 Im'waiting on the release of this build.
  9. TheHobo

    Oxide not working

    for oxide the tab is showing but protection is activated even though I don't have purchased protection...
  10. I've loaded the latest update on carbon and the protection tab still not showing but /lev and /pro works. I was admin and I de-authed and I was able to rocket damage the base.
  11. This one is for carbon not showing the Proteciton tab on TC... The other ticket is for Oxide and I can destroy the door....I haven't tested this on carbon....are they all related?
  12. TheHobo

    Getting errors on init

    yeah I'm 12% pays the bills man (being sarcastic)...how many Rust server are there...anyway I get your stand. its just painful for your users... and I feel carbon is better but still not there yet..
  13. TheHobo

    Oxide not working

    Ok I removed all except 01, 02 and 03 in my list above and I can see the Tab now BUT with only these 3 I can still blow the door off and NOT damage the walls...
  14. TheHobo

    Oxide not working

    There you go
  15. TheHobo

    Getting errors on init

    yeah I hear you, but there is a lot of stuff they do for free though. You use their platform to sell your plugins. Their platform is much nicer than umod and umod ONLY ALLOW free plugins.... so these guys work for free so you can sell your stuff AND they promise to improve stuff...maybe it's time to be helpful and stop biting the hand that feeds you, don't you think??
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Total number of files sold.

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