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thebeastninjahunter

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  1. You're awesome! seriously! Best PVE plugin around
  2. thank you your reply pointed me in the right direction and I was able to make the necessary changes to the DynamicPVP zones instead of the NextGenPVE rulesets. Very much appreciate all the hard work you put in!
  3. i tested it now that server pop died and raiding does still work in those zones depsite my rules so i disabled all raiding for now (which luckily still excludes Raidable Bases so there's still stuff to raid)
  4. hey i just have a few questions. for starters, I was wondering how I could make specific DynamicPVP zones unraidable? Specifically the actually dynamic ones: air drops, heli crash, etc. I set rules disabling raiding specifically for the zones that appear to be dynamic without a monument name. Am I correct in assuming I did it right? Does DynamicPVP(1804321149) and DynamicPVP(1804290193) from my attached pics mean heli and cargo since those are the only two non-static zones enabled? If they are, then blocking player_building and player_vehicle (to protect cars) damage was correct? Do those number change each time it spawns or will it be the same all wipe? Sorry a lot of this is really confusing and I've been trying hard to figure it all out on my own but I gotta ask for help now that players are trying to abuse these things i also accidentally deleted the 'include' rule for DynamicPVP and I was wondering how I could recreate it. In the mean time, I just manually recreated multiple rules to do the same thing, but it doesn't use the zone lookup or anything so it's a mess. and if I wanted to add multiple zones to the same rule, could I do that? Im backing up the database now, but I dont have a backup before I deleted the include rule cuz im an idiot and finally, sorry i have so many issues, when heli goes down and the crates are burning i get this error when the napalm burns someones base or tries to: Failed to call hook 'OnEntityTakeDamage' on plugin 'NextGenPVE v1.4.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NextGenPVE.EvaluateRulesets (BaseEntity source, BaseEntity target, System.String& stype, System.String& ttype) [0x00725] in <d08cf307725b410ea6bfceef51dfb898>:0 at Oxide.Plugins.NextGenPVE.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hitinfo) [0x002be] in <d08cf307725b410ea6bfceef51dfb898>:0 at Oxide.Plugins.NextGenPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b4f] in <d08cf307725b410ea6bfceef51dfb898>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <ccbecb1690ac40048b5b01f4ad263c1c>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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