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Showing results for tags 'player spawn'.
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Version 2.0.2
53 downloads
Spawns players in the configured positions depending on if they have one of the configured permissions or are a new or returning player. This is tracked by a data file that lists all steamids that have connected to your server. If you do not wish to force the spawns, you can disable the option in the config. There are options in the config to: specify spawn locations for players with the associated permission specify spawn locations for both new and returning players send chat or notify messages when players awake after respawning based on the above automatically delete config spawn locations and data files when the server wipes Chat Commands: /AddPosNew - Adds the player's position to the config for "New Player Spawn Points" /AddPosRet - Adds the player's position to the config for "Returning Player Spawn Points" Config: { "New Player Spawn Points": [ "(0, 0, 0)" ], "Use New Player Spawn Points (true/false)": false, "Returning Player Spawn Points": [ "(0, 0, 0)" ], "Use Returning Player Spawn Points (true/false)": false, "Permission Based Spawn Points": { "playerspawnpoints.Perm1": [ "(0, 0, 0)" ], "playerspawnpoints.Perm2": [ "(0, 0, 0)" ], "playerspawnpoints.Perm3": [ "(0, 0, 0)" ] }, "Use Permission Based Player Spawn Points (true/false)": false, "Use chat message when new player respawns (true/false)": false, "Use notify message when new player respawns (true/false)": false, "Use chat message when returning player respawns (true/false)": false, "Use notify message when returning player respawns (true/false)": false, "Use chat message when player with permission respawns (true/false)": false, "Use notify message when player with permission respawns (true/false)": false, "Delete Spawn Location on Map Wipe (true/false)": false, "Delete Data Files on Map Wipe (true/false)": false } Lang: { "NewPlayerRespawnMessage_Notify": "Notify message to new player.", "NewPlayerRespawnMessage_Chat": "Chat message to new player.", "ReturningPlayerRespawnMessage_Notify": "Notify message to returning player.", "ReturningPlayerRespawnMessage_Chat": "Chat message to returning player.", "PermissionPlayerRespawnMessage_Chat": "Chat message to player with permission.", "PermissionPlayerRespawnMessage_Notify": "Notify message to player with permission." } Data: Data files are created for each player by their Steam ID. The files are located at oxide/data/PlayerSpawnPoints/ and will look like the example below Note: reload the plugin to see updated data files { "ID": 7656..., "Name": "Player Name", "FirstSpawn": false }$5.99- 3 comments
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