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he has said on his discord that he is removing it from the pack he puts out with the map. thats a shame cos i was hoping to play the map myself, but this is gonna ruin all the content, but no biggie i got a bunch of people who are looking forward to this map. Thanks for your help mike im gonna watch the videos now, youre a gent.
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Thankyou so much for your swift response i will begin implementing your advice currently and shall report back, thankyou greatly! just to make sureim understanding this. I move the spawn using the chat commands and keep moving around in that area untill i get a spot that works?
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Hi, Ive recently started using botspawn in conjuction with Kierox's map "The Earth- Apocalypse" I have navmesh option enabled in CFG. Everytime i try to load the server. i get these messages in the console (below). I have tried tp'ing to the various co-ords and typing /botspawn edit to see where the spawn point was, noticed it was beneath the mesh and then tried editing it in the custom data JSON and spawn data JSON to see if i could move the spawn point closer to the navmesh, but nothing I try works, moving closer, or further away on the "y" (up/down) axis has no affect. I'm very sad, and very sleep deprived from constantly being sat in front of this clacking away at the keyboard =D. Can i move the navmesh in some way or am I just completely helpless and clueless .TIA [BotSpawn] Spawn point 0 in Spawns file Zombie is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 0 in Spawns file spyalert is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 0 in Spawns file spyboss is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 0 in Spawns file Scientist-spyend is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 0 in Spawns file ac-130boss is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 0 in Spawns file ScientistNormal is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 1 in Spawns file Zombie is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 1 in Spawns file spyalert is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 1 in Spawns file Scientist-spyend is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [BotSpawn] Spawn point 1 in Spawns file ScientistNormal is too far away from navmesh. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)