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Ryuri7722

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  1. Ryuri7722

    Thank you/Global Message

    Seems like it fixed itself after some server restarts :')
  2. Ryuri7722

    Thank you/Global Message

    I'm going to test a few things and report back
  3. Ryuri7722

    Thank you/Global Message

    Alright, my bad. Looks like the message do work if they vote on both sites and then /claim. But still, do I have to worry about the console output?
  4. Ryuri7722

    Thank you/Global Message

    Hi, it seems like people dont receive the "thank you" message & the plugin won't show in the global chat that somebody voted. EasyVote config: "Settings": { "Enable logging => oxide/logs/EasyVote (true / false)": "true", "Globally announcment in chat when player voted (true / false)": "true", "Prefix": "<color=#00fff7>[EasyVote]</color>", "Send thank you message to player who voted (true / false)": "true", "Vote rewards cumulative (true / false)": "false" Console: Web request callback raised an exception (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.EasyVote.GaveRewards (BasePlayer player, System.Collections.Generic.List`1[T] rewardValue) [0x0002a] in :0 at Oxide.Plugins.EasyVote.RewardHandler (BasePlayer player, System.String serverName) [0x00230] in :0 at Oxide.Plugins.EasyVote.ClaimReward (System.Int32 code, System.String response, BasePlayer player, System.String url, System.String serverName) [0x0012e] in :0 at Oxide.Plugins.EasyVote+c__AnonStorey3.<>m__0 (System.Int32 code, System.String response) [0x0002e] in :0 at Oxide.Core.Libraries.WebRequests+WebRequest.b__42_0 () [0x00034] in :0 Is there anything else I have to configure? Or is it because of betterchat maybe?
    Very simple and clean looking Info UI, love it!
  5. wow, looks painful for the server ~ would be helpful if you show him your configs :d
  6. Yea they are running away like huuuuuuge distances. Thank you alot, awesome support !
  7. Wow, that was a quick answer! Well, guess my spooky guy just going to roam the map and murder everyone when someone is trying to cheese him :')
  8. Hi, I made a spooky murderer bot in a swamp but as soon as I climb on a tree or anything else he cant reach he will run away a looooooong distance (probably across the whole map with some time). "Radius": 40, "Roam_Range": 10, "Aggro_Range": 60, "DeAggro_Range": 100,
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