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ryan per

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Everything posted by ryan per

  1. ryan per

    Rubber Banding Server

    Is there a way to have Spawn radius for the bot's .? So they only spawn when a player is a certain distance away from the monument location.
  2. ryan per

    Rubber Banding Server

    Looks like there are a few issues i'm having. 1. Yes collisions near NPC's . Put 1.35 in. Seems to still have that issue (could be from bots fighting each other on server or the high Bot count) 2..Bot's fighting other bots on server. Hear fighting in distance . All settings are set to ignore and factions/sub factions are at 0 . Not sure why they are fighting Thought maybe conflicting with BradlyGuards . But still hear fighting after that was taken out. Or they are fighting the tank at the LaunchSite 3. Bot count is really high . was 270 cut that down to 170. Still having lag issues. I have 220gb of Ram 70% of RAM still available when server is running. I do appreciate both of you taking time to help out with this situation. Might just have to wait for update .
  3. ryan per

    Rubber Banding Server

    Thank you for responding back on this matter it is much appreciated . I'm using version 1.36 and tried with version 1.35 . Where would the settings be for the use of Homing missiles? I checked everywhere and can't find it. I'm using default settings that the mod uses . Haven't changed anything . Is there a way to stop the AI from fighting each other? I'm hearing alot of fighting going on among themself s , when i'm the only one on. Not sure who they are fighting . LOL Maybe that could be causing the Massive lag spikes . Thanks Again , Box
  4. ryan per

    Rubber Banding Server

    When I got the mod in the server rubber bands so badly make server unplayable. When mod is out I have no problem. Do you know of if Bots mod clashes with any another mod? Or do you know of a fix for this? Any help would be appreciated. Thank You in advance , Box
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