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  1. Just use https://href.li/ Like this: Remover Tool
  2. I use same plugin. You want me to confirm I'm not own cupboard tested above with that plugin, or what?
  3. The good news is there is no NRE, the bad news is you can't correctly detect friends now. Checking ruleset default Found BasePlayer attacking BuildingPrivlidge. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BuildingPrivlidge No exclusions for BasePlayer to BuildingPrivlidge Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BuildingPrivlidge Does player [email protected] own cupboard.tool.deployed? Player is friends with owner of BuildingBlock We both have empty fri
  4. "useFriends": true, "useClans": true, "useTeams": true,
  5. Can you, please, add 2 options into a config file: "Chat prefix": "<color=#00FFFF>[PlayerRanks]</color>: ", "Chat steamID icon": 0 And switch from SendReply(player, message); to Player.Message(player, message, string.IsNullOrEmpty(conf.chat.prefix) ? string.Empty : $"{conf.chat.prefix}", conf.chat.steamIDIcon);
  6. Installed latest version to see if the issue still there. Will report if I get those errors again. UPD: spamming hard. Feels like this is related to Raidable Bases plugin somehow. Switched back to TruePVE untill your next move xD 00:04 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'NextGenPVE v1.0.46' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NextGenPVE.IsFriend (System.UInt64 playerid, System.UInt64 ownerid) [0x00126] in <cc23cfd9ac964b969d9d78e9d2ad5284>:0 at Oxide.Plugins.NextGenPVE.PlayerOwnsItem (
  7. We need to be able to crash our MiniCopter. At this moment no way do that. So as scrapcopter. Also there is ability to have Chinook47 with Vehicle License plugin. Would be nice to have a "Crashable flying vehicles" presset, or/and added them to rulesets like "MiniCopter_MiniCopter" etc. Checking ruleset default Found MiniCopter attacking MiniCopter. Checking ruleset default, zone 0 Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! SamSites also can do no damage to MiniCopter. Checking ruleset default Found SamSite attacking MiniCopter. Checking rules
  8. I would suggest to add the option "use permission = true/false", and the ability to totaly disable background color (make it transperent). And thank you again for this one.
  9. Thanks! That's cool, but first what I did - opened code to disable that background color. var ButtonUIPanel = elements.Add(new CuiPanel { Image = { Color = $"0.3 0.3 0.3 0.0" }, Next thing I did is void OnPluginLoaded() { foreach (BasePlayer current in BasePlayer.activePlayerList) { Open[current.userID] = true; ButtonUI(current); } } Granted permission to group default and now it's great!
  10. I don't want to disable decoy behaviour of the game, all i want to do is make twig decoy no matter of what. Is there a way to achieve this? But i don't wan't to block woods from being deployed into cupboard, because buildings could be wooden and have wooden parts, so this is not an option for me. If I understand correctly, I can't achieve my goal with this plugin and there is no other plugin I was able to find with this functionality, that's why I asked my question in previous post.
  11. It happens not to often. After installation and configuration I have tested the ability to damage buildings owned by teammate and everything was working correct, but at some point it became broken. I will be more then happy to assist in search for the reason, but I need to understand what exactly I should be looking for. UPD. Damaging in team works well, but unable to damage friends buildings. Can't seems to catch what exactly happens that triggering error.
  12. Checking ruleset default Found BasePlayer attacking BasePlayer. Checking ruleset default, zone 0 Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! DAMAGE BLOCKED for BasePlayer attacking BasePlayer We really need "SelfDamage" flag for the ability to commit suicides and hurt yourself by explosives, etc.
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