This might just be a plugin conflict issue, but I'm just trying to wrap my head around why it's happening.
I started seeing this weird bug with the game-spawned CH47 where after the crate has been dropped, the helicopter will eventually dismount all players and then freeze in midair outside the monument it dropped at. It happens IMMEDIATELY if the Chinook is damaged by something, provided the crate has already been dropped. The latter context is what caused the output I attached a screenshot of.
To be clear, this only started happening after installing HeliControl, but for some reason the console references HeliPilots instead, I was hoping you might understand it better than I do.