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Trudy Latté

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Everything posted by Trudy Latté

  1. Trudy Latté

    loading wrong image

    I put on 512x512 this could play?
  2. Trudy Latté

    loading wrong image

    Hi so I checked my config and everything is good for me, but I think it goes from the custom icon creator software When I create a skin and later I want to modify the image, I feel that it still retains the old skin I have to delete it and then create it again
  3. Trudy Latté

    loading wrong image

    Hi having created a skin that I then added to imgur.com, later I changed the skin image, so I deleted the old image on imgur.com and added the new one. It’s for the Cooking plugin and in fact craftant the item skinné, I still have the old image Ty
  4. Trudy Latté

    loading wrong image

    Hi I create skins and transfer them to steam via the software Rust Custom Icons I then host the image on imgur.com After I change the link and the skin id for the ingredient and the recipe in the menu I see the new skin but when I cook, I have the old skin thank you in advance
    Very good plugin, highly appreciated by my players. Très bon plugin, très apprécié par mes joueurs.
  5. Hi I would like to see a permission system for my various ranks thank you in advance Ty
  6. So for me I’m sorry I was really convinced that it only worked on the quarry But in any case very good plugin
  7. Hi I tested on my test server only with your plugin and it doesn’t work on the quarry in x5 but it works on the other hand by mining the minerals ps: and I rely on version 1.31 Ty
  8. Here are the config and lang files Cooking.json Cooking.json
  9. Hi I did delete my config and still the same it does not work and I have no plugin on the gather
  10. Hi the buff to be invisible against the helicopter does not work, I have no plugin that can modify the helicopter on my server Ty
  11. in the config
  12. when the buff 32 is activated, I noticed that it worked on the broken barrels, I recolt 5 scraps per barrel
  13. Trudy Latté

    buff that doesn’t work

    Hi the buff number 32 (This meal increases the amount of resources obtained while mining by <color=#5dff00>{0}x</color> for the duration.) does not work, I put a gather x5 and I see no difference Ty
  14. in fact nan sa deduces well the ingredients when you close the bag and open it again
  15. all the ingredients in the bag can be deposited infinitely by right clicking on the mouse
  16. ah nice everything works properly a big thank you for this plugin, it is well liked by the players
  17. Hi I attach below two photos and language file TY Cooking.json
  18. I have the following line in my lang file : "Duration": "\n\n<color=#4DC3FF><b>Durée</b></color> : {0} secondes", but the weirdest thing is that its the fact that on some recipes
  19. Hi When I do my translations in French, for some recipes, we no longer see the time of buff and cooking Yet in the settings all is well set for the different times thank you in advance
  20. I am embarrassed:) a big thank you
  21. Hi Would it be possible to have a table with the gather number currently I’m a little lost Ty
  22. Trudy Latté

    Problem ibag

    Hi We can put everything in the Ingredient bag (take an ingredient from de bag and switch with something in the inventory). It's a big problem because if it's not your ibag you can't loot anything, it's look like empty. It could be nice to loot ingredients in ibag from an another player (like the Backpack plugin). By the way, a player can't loose his ingredient because ibags sharing the same inventory (when we craft multiple ingredient bags or when we craft a new one we get back the previous bag and his ingredients). Ty
  23. Hi some buff are poorly associated with their number ex: "berry cobbler": { "enabled": true, "base_shortname": "fish.cooked", "imageURL": "https://i.imgur.com/ALZAXFm.png", "description": "Better than a shoe maker.", "skin": 2572717597, "ingredients": [ { "displayName": "corn flour", "quantity": 5 }, { "displayName": "cinnamon", "quantity": 3 }, { "displayName": "blue berry", "quantity": 5 }, { "displayName": "red berry", "quantity": 5 }, { "displayName": "yellow berry", "quantity": 5 }, { "displayName": "white berry", "quantity": 5 } ], "buff_duration": 60, "cookTime": 30, "buffType": 0, "coolDown": 0.0, "BuffModifier": 10.0, "perms": null "BuffType0": "\n<color=#ffae00>Buff description:</color> This meal will reduce the damage from animals by {0}% of it's original value for the duration.",
  24. Trudy Latté

    setting for a monument

    Hello I would have liked an example of setting to spawn a boss in a monument Ty
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