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Everything posted by CoolClyde01
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I purchased this map ... put it on my test server and it worked fine. After this Jungle thing I loaded it on my server and everyone could barely move. I disabled ALL my events still huge lag. Yesterday I put up a different map and now no lag. I don't know if it's the map, Rust update, or what but can't use this map the way it is.
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Yes, I would prefer a Hackable Crate to a large wood box.
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OK, Got it ... Thank you
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How do I recall these specific vendors after wipe? Also, when selling for RP these vendors show on the map but none of the items for sale.
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For this event it drops a box to loot , is there a way to set it to drop a crate instead?
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Thank you for your time much appreciated.
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Thank you ... works perfect ... Do these persist thru wipe or do I need to redo all the lists or is there a way to save the lists?
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Works perfect ... do I need to copy/paste one item at a time or is there a way to copy all and paste all?
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If I wanted the same items to sell on 4 vendors spread throughout the island .. how could I make 4 all the same then reposition them? I tried copy/paste but that didn't go well. it made them not open anymore had to remake the entire list. Thank you
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You're a genius ... Thank you
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This is obviously a noob question but ... I have researched trying to figure this out but havent found the answer or just don't really get it. I'm trying to sell some VIP perks like "infinite ammo" for example the command or permission for that is "infiniteammo.use" so I put that in the command line on the store and try to sell it but it doesnt work so I know I'm missing something. I tried oxide.grant user {player} infiniteammo.use Thanks in advance for your help
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So, I purchased this map and loaded it on my test server. I'm looking around this large city but there are no NPCs ... no bad guy ... nothing. Description says ... heavily fortified by the military. The Yellow Zone is a transitional area, marked by chaos, quarantines, and growing infection, where military forces struggle to maintain control, and civilians are at risk. The Red Zone is the most dangerous, fully overrun by the virus, where infected creatures roam freely, and the city is in complete ruin. The dark, gritty atmosphere of the city enhances the thrill of exploration, making it feel both vast and claustrophobic as you uncover secrets and evade relentless enemies. Is this map dependent on BetterNPC?
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NVM mystery solved .... sorry it just wasn't coming in for me but it's there.
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I purchased this because it looked interesting AND it says railways..... I wanted a map for this wipe with railways to run Armored Train on but after viewing this on my test server there is no way to run the train on this map.
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Wanted to update you ... I kept working to find an answer when I realized I had put them (7) in a high entity and high traffic area a large Casino I built so I move them to an out of the way area and now are working fine. Thank you for your time and help with this .... this plugin is the way to go for a shop on my server.
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at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0 Failed to validate premium status: Network Error [EAC] Steam ticket expired, requesting new one... [EAC] Refreshing login with new Steam ticket... > o.plugins Listing 97 plugins: 01 "AdminHammer" (1.13.0) by mvrb (0.02s / 68 KB) - AdminHammer.cs 02 "AdminMenu" (2.1.8) by k1lly0u (7.84s / 384 MB) - AdminMenu.cs 03 "AdvancedAutoTeleport" (1.0.0) by ProCelle (0.03s / 80 KB) - AdvancedAutoTeleport.cs 04 "AirfieldEvent" (1.5.0) by Fruster (8.46s / 8 MB) - AirfieldEvent.cs 05 "AnimalSpawn" (1.0.5) by KpucTaJl (8.35s / 156 KB) - AnimalSpawn.cs 06 "ArmoredTrain" (1.8.1) by Adem (2.12s / 6 MB) - ArmoredTrain.cs 07 "Auto Doors" (3.3.11) by Scalbox/Wulf/lukespragg/Arainrr/James/Bushhy (0.69s / 852 KB) - AutoDoors.cs 08 "Auto Farm" (3.1.3) by Razor (141.77s / 730 MB) - AutoFarm.cs 09 "Auto Hover" (2.0.1) by Sapnu Puas#3696 (0.94s / 192 KB) - AutoHover.cs 10 "Auto Pickup Barrel" (1.3.0) by l3rady (0.48s / 8 KB) - AutoPickupBarrel.cs 11 "Auto Purge" (2.1.3) by misticos (0.13s / 1 MB) - AutoPurge.cs 12 "AutomatedMessages" (2.2.1) by beee (1.16s / 4 MB) - AutomatedMessages.cs 13 "Automatic Authorization" (1.3.3) by k1lly0u/Arainrr (0.58s / 728 KB) - AutomaticAuthorization.cs 14 "BGrade" (1.1.6) by Ryan / Rustoria.co (0.02s / 4 KB) - BGrade.cs 15 "Backpacks" (3.15.1) by WhiteThunder (0.67s / 17 MB) - Backpacks.cs 16 "Better Chat" (5.2.14) by LaserHydra (0.07s / 132 KB) - BetterChat.cs 17 "BetterTC" (1.4.82) by ninco90 (1.38s / 11 MB) - BetterTC.cs 18 "Blueprint Manager" (2.1.3) by Whispers88 (0.53s / 24 MB) - BlueprintManager.cs 19 "BossMonster" (2.1.5) by KpucTaJl (0.94s / 44 MB) - BossMonster.cs 20 "BotReSpawn" (1.4.0) by Steenamaroo (9.90s / 77 MB) - BotReSpawn.cs 21 "Building Workbench" (1.4.1) by MJSU (3.21s / 120 KB) - BuildingWorkbench.cs 22 "CargoPlaneCrash" (1.4.8) by Fruster (13.44s / 30 MB) - CargoPlaneCrash.cs 23 "ChaosExtensionDownloader" (0.1.1) by k1lly0u (0.00s / 16 KB) - ChaosExtensionDownloader.cs 24 "ChaosNPCDownloader" (0.1.1) by k1lly0u (0.00s / 8 KB) - ChaosNPCDownloader.cs 25 "Clans" (3.0.40) by k1lly0u (0.56s / 1 MB) - Clans.cs 26 "Convoy" (2.7.4) by Adem (7.18s / 31 MB) - Convoy.cs 27 "Cooking 2.0" (2.0.19) by imthenewguy (1.27s / 4 MB) - Cooking.cs 28 "Copy Paste" (4.2.0) by misticos (0.16s / 7 MB) - CopyPaste.cs 29 "CustomBradley" (1.5.3) by shaitobu (14.06s / 15 MB) - CustomBradley.cs 30 "Death Modifier" (1.3.3) by Khan (0.50s / 64 KB) - DeathModifier.cs 31 "Death Notes" (6.4.3) by Terceran/Mr. Blue (0.91s / 192 KB) - DeathNotes.cs 32 "DeployableNature" (1.0.32) by imthenewguy (30.23s / 395 MB) - DeployableNature.cs 33 "DomeEvent" (1.0.5) by CrazyRust (3.08s / 1 MB) - DomeEvent.cs 34 "Double Jump" (1.2.0) by Raul-Sorin Sorban (189.08s / 18 MB) - DoubleJump.cs 35 "Economics" (3.9.2) by Wulf (0.05s / 1 MB) - Economics.cs 36 "EventOwner" (1.0.1) by The_Kiiiing (1.06s / 92 KB) - EventOwner.cs 37 "Ganja" (2.0.13) by The_Kiiiing (108.89s / 104 KB) - Ganja.cs 38 "Gather Manager" (2.2.78) by Mughisi (1.59s / 76 KB) - GatherManager.cs 39 "HUDPanel" (1.2.5) by FouDuGame360 (0.65s / 928 KB) - HUDPanel.cs 40 "Heavy Rig" (1.7.8) by NooBlet (1.06s / 5 MB) - HeavyRig.cs 41 "Heli Signals" (1.2.26) by ZEODE (7.83s / 46 MB) - HeliSignals.cs 42 "HomeRecycler" (2.0.10) by wazzzup (0.74s / 576 KB) - HomeRecycler.cs 43 "Image Library" (2.0.62) by Absolut & K1lly0u (6.64s / 154 MB) - ImageLibrary.cs 44 "Infinite Ammo" (1.3.0) by collect_vood & Mughisi (0.03s / 576 KB) - InfiniteAmmo.cs 45 "Instant Craft" (2.2.8) by Vlad-0003 / Orange / rostov114 (0.00s / 0 B) - InstantCraft.cs 46 "JetPack" (1.2.9) by Adem (3.97s / 10 MB) - JetPack.cs 47 "Kits" (4.4.6) by k1lly0u (1.02s / 11 MB) - Kits.cs 48 "Loading Messages" (1.1.3) by CosaNostra/Def/klauz24 (0.06s / 4 KB) - LoadingMessages.cs 49 "Hackable Crate Time Editor" (0.2.8) by Cltdj (0.00s / 0 B) - LockedCrateTimer.cs 50 "Marker Manager" (3.0.3) by DezLife (0.09s / 3 MB) - MarkerManager.cs 51 "MissileSiloEvent" (3.0.0) by CrazyRust (2.38s / 3 MB) - MissileSiloEvent.cs 52 "Money Time" (2.3.0) by Wulf (0.07s / 1 MB) - MoneyTime.cs 53 "Monument Finder" (3.1.4) by WhiteThunder (0.04s / 424 KB) - MonumentFinder.cs 54 "NTeleportation" (1.8.9) by nivex (6.12s / 87 MB) - NTeleportation.cs 55 "No Give Notices" (0.3.0) by Wulf (0.00s / 0 B) - NoGiveNotices.cs 56 "Noclip" (1.1.1) by M&B-Studios (0.18s / 8 MB) - Noclip.cs 57 "NpcSpawn" (2.8.0) by KpucTaJl (10.45s / 26 MB) - NpcSpawn.cs 58 "Object Remover" (3.0.5) by Iv Misticos (0.05s / 3 MB) - ObjectRemover.cs 59 "Online Players" (1.2.2) by MACHIN3 (0.00s / 4 KB) - OnlinePlayers.cs 60 "Own Casino Premium" (1.6.0) by NooBlet (0.13s / 4 MB) - OwnCasinoPremium.cs 61 "Personal Heli" (1.1.11) by Egor Blagov (2.68s / 20 MB) - PersonalHeli.cs 62 "Player Challenges" (2.0.52) by k1lly0u (1.19s / 11 MB) - PlayerChallenges.cs 63 "Portals Plus" (1.1.9) by NooBlet (0.79s / 20 MB) - PortalsPlus.cs 64 "PreventLooting" (1.15.0) by CaseMan (0.14s / 624 KB) - PreventLooting.cs 65 "Raidable Bases" (3.0.3) by nivex (12.58s / 21 MB) - RaidableBases.cs 66 "Remover Tool" (4.3.43) by Reneb/Fuji/Arainrr/Tryhard (0.15s / 13 MB) - RemoverTool.cs 67 "Restore Upon Death" (0.6.3) by k1lly0u (0.39s / 8 MB) - RestoreUponDeath.cs 68 "Rust Gestures" (1.0.4) by Beast_ (0.00s / 292 KB) - RustGestures.cs 69 "RustRewards" (3.2.3) by Steenamaroo (3.85s / 40 MB) - RustRewards.cs 70 "RustTimeTracker" (1.0.0) by Cengizhanbucak (8.69s / 33 MB) - RustTimeTracker.cs 71 "ServerPanel" (1.1.8) by Mevent (0.59s / 16 KB) - ServerPanel.cs 72 "ServerPanel Installer" (1.1.8) by Mevent (0.03s / 176 KB) - ServerPanelInstaller.cs 73 "ServerPanel Pop Ups" (1.1.8) by Mevent (0.06s / 2 MB) - ServerPanelPopUps.cs 74 "Server Rewards" (0.4.78) by k1lly0u (2.56s / 109 MB) - ServerRewards.cs 75 "Server Rewards Wipe" (1.1.3) by ZEODE (0.01s / 684 KB) - ServerRewardsWipe.cs 76 "Sign Artist" (1.4.1) by Whispers88 (0.01s / 8 KB) - SignArtist.cs 77 "SimpleStatus" (1.2.10) by mr01sam (0.12s / 10 MB) - SimpleStatus.cs 78 "Skill Tree" (1.6.4) by imthenewguy (2.99s / 27 MB) - SkillTree.cs 79 "SkillTreeXPEvent" (1.0.6) by imthenewguy (2.36s / 57 MB) - SkillTreeXPEvent.cs 80 "Skinner" (2.1.9) by Whispers88 (0.51s / 28 MB) - Skinner.cs 81 "SkipNightVote" (0.1.4) by k1lly0u (0.16s / 4 MB) - SkipNightVote.cs 82 "Spawn Heli" (3.1.1) by SpooksAU (0.89s / 452 KB) - SpawnHeli.cs 83 "StackEverything" (1.1.6) by Scalbox (0.89s / 15 MB) - StackEverything.cs 84 "Stack Size Controller" (4.1.3) by AnExiledDev/patched by chrome (4.34s / 26 MB) - StackSizeController.cs 85 "Trade" (1.2.45) by Calytic (0.00s / 0 B) - Trade.cs 86 "TrainYardEvent" (3.0.8) by CrazyRust (5.45s / 1 MB) - TrainYardEvent.cs 87 "TruePVE" (2.2.6) by nivex (19.68s / 40 MB) - TruePVE.cs 88 "WarMode" (1.3.8) by mr01sam (28.67s / 24 MB) - WarMode.cs 89 "War Mode Admin Panel" (1.1.1) by mr01sam (0.00s / 4 KB) - WarModeAdminPanel.cs 90 "War Mode Rules UI" (1.1.0) by mr01sam (0.00s / 60 KB) - WarModeRulesUI.cs 91 "War Mode Spawn UI" (1.0.3) by mr01sam (0.10s / 9 MB) - WarModeSpawnUI.cs 92 "Waterless Sprinklers" (1.0.3) by Lorenzo (0.49s / 3 MB) - WaterlessSprinklers.cs 93 "XCustomGenes" (1.0.4) by Monster (0.09s / 3 MB) - XCustomGenes.cs 94 "ZombieHorde" (0.6.28) by k1lly0u (25.04s / 166 MB) - ZombieHorde.cs 95 "Zombie Hunter" (1.1.6) by Wrecks (7.84s / 11 MB) - ZombieHunter.cs 96 "Zone Manager" (3.1.7) by k1lly0u (2.01s / 40 MB) - ZoneManager.cs 97 "Give" (3.4.1) by Wulf (0.00s / 0 B) - Give.cs
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Yes, it was always like this .... I just bought it and installed it then configured it and as I was finishing the setup a player said they could barely move and I tried to move around and it was the same for me ..... didn't add any plugins during all this and I disabled the shop plugin and the server returned to normal. It could be a conflict still but finding it could be a lot of work .... sadly we may have to move on without it. We use vending machines atm and really liked this much more than the vending machines.
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config for this plugin? NPCShop.json
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Yes, when I load it we can hardly move on the server when I unload it it clears up. I really like the plugin idea but can't deal with the lag.
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I like the idea and setup a store with 5 of these behind a store front but then came the LAG ... is this normal? Took them off and lag faded.
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Fixed .... thank you
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I have the same problem with it running wild after an attack. I did put it on my test server and it functions fine. So, I defiantly have some investigation to do.
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Train is running fine spawns like it should but I'm doing something wrong cause all NPCs are without cloths or weapons. Thank you for your time
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Can you give me an example of how to get it to see clans/teams or any of 100 plugins and commands? Thank you for your time
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So, it will only say or reply what I write in the config? I ask it about my clan and it responded as tho there was no clan/team Shouldn't it be able to see teams and clans? That seems very basic.