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WinterChild84 aka Nexus84

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Support Replies posted by WinterChild84 aka Nexus84

  1. i mean you can change the update interval and maybe the max draw  lower the draw down  and raise the update interval  to like 2.5 or 3     maybe depending how many admins but 200 is a safe bet to cap at for max draw

     

     

    • Like 1
  2. i will keep an eye on it further also please if and when you can use our discord so i can share these issues and all with other users  and i can keep a clean record for myself  i appreciate it 

     

  3. the error is being populated because of the hook ncr calls within carbon   onprojectileattack within aimbot detection i have not got more info as of yet but coulde be carbon has not adapted to the mostrecent update from facepunch 

     

  4. i hope i sent you the email as well i am working on a discord (not a fan of setting them up lol )  if you have a issue please  reach out  ....updated to 1.8.6 

     

  5. actually adressing all of these in the next update   i made note on the site that there is a update but behind this is alot of testing the  the esp looted one that is a new one  the no line of site is wall loot not actually esp i am narroweing it down to player buily construction  because i noticed that when heli is taked and it covers the boxes as well you get flagged     this is actually one of the reason i had decided to opt into web as well so i can see personally what is being triggered and try to fix it as fast as possible however  some code jsut is not meant to be written lol   thank you for your feed back it only helps the plugin grow stronger 

     

  6. so currently it is not in the plugin however thats a good point i and should not be difficult to add it in to autopmatacally dan playters with vac/game/server bans under x days (user defined  im currrently working on a iussue with coffins as they hold a diffrent profile then regular storage containers and seem to be triggering wall loot   so if you find a issue with that set hit count to 3 and whitelist the coffin  i think its coffin.storage  but an update will be out adressing a few major  and minor things in a few days my appologies  also how the risk systemn works is as a player does suspicios things the risk goes up  based on activities a repeated actions raises the risk higher  

     

     

  7. 44 minutes ago, rustybros said:

    Hi see below:

     

    Wall Loot
    Player: sunshineD
    Steam64: 76561197996316641
    Detail
    Opened box.wooden.large through solid wall (2.5m, 1 confirmed hits)
    Position
    405.6, 26.6, 33.6
    Profiles
    Steam | ServerArmour | BattleMetrics
    Today at 20:21

    This is me and i didnt wall loot, how do i make sure its not doig this fo rother palyer



    this is me so i know im not cheating and there are no admin rights on this user. dont be to worried it only showws on seerver till you f7 report it 

    45 minutes ago, rustybros said:

    Hi see below:

     

    Wall Loot
    Player: sunshineD
    Steam64: 76561197996316641
    Detail
    Opened box.wooden.large through solid wall (2.5m, 1 confirmed hits)
    Position
    405.6, 26.6, 33.6
    Profiles
    Steam | ServerArmour | BattleMetrics
    Today at 20:21

    This is me and i didnt wall loot, how do i make sure its not doig this fo rother palyer



    this is me so i know im not cheating and there are no admin rights on this user.

    Then this user got reported for ESP:

     

    ESP Detection

    Player: King Frosty Steam64: 76561198137154128 Steam | ServerArmour | BattleMetrics

    ESP Probability

    77%

    Target

    Atomic

    Distance

    124.2m

    Suspect Pos

    -805.7, 65.7, 816.7

    Target Pos

    -683.4, 48.9, 802.9

    Yesterday at 07:14

    But he is a good friend of mine and wouldnt cheat so im doubting the software.

    The i have speed hacks, many of them, for players i really would not suspect using, how accurate is that dedtcetion?

    The plugin works great in theroy but if we get to many false flags then we back at square one, is there paramaters i should be looking at in the plugin config ?

    Which af the detctions are you more confident in that are more reliable for detdtcing cheaters?

     

       Dont worry you are the onlyone who sees it till you f7 report it or if they are reported by anbother player 



    Then this user got reported for ESP:

     

    ESP Detection

    Player: King Frosty Steam64: 76561198137154128 Steam | ServerArmour | BattleMetrics

    ESP Probability

    77%

    Target

    Atomic

    Distance

    124.2m

    Suspect Pos

    -805.7, 65.7, 816.7

    Target Pos

    -683.4, 48.9, 802.9

    Yesterday at 07:14

    But he is a good friend of mine and wouldnt cheat so im doubting the software.

    The i have speed hacks, many of them, for players i really would not suspect using, how accurate is that dedtcetion?

    The plugin works great in theroy but if we get to many false flags then we back at square one, is there paramaters i should be looking at in the plugin config ?

    Which af the detctions are you more confident in that are more reliable for detdtcing cheaters?

     

     

  8. also your boy king  im assuming you are using another plugin that is reporting him  or he has been on a server that has been reporting him/her for aimbot/ norecoil granted these reports that are now public something NCR does not currently do are to be taken as what they are suspicion  (hopes it will in the future as i am working on a website for player scoring and suspicion soo it can be shared with other users ) and this is one of the main reasons i didn nmot hard code specific things into the plugin i left it configurable for the users to adjust to their server playstyle  

  9. also always keep in mind no anti cheat plugin will ever replace  good old spectating it will always be a this does not seem right some one should check it out type of plugin also tuning is key every server is diffrent high population servers are going to have a diffrent setting then lower population  especially when there is alot of lag anti cheat plugins are not a replacement and definitly can be fooled and yes i was made aware that i uploaaded a version i was doing some things on preparing for upsdated settings   during my testing i had things on that should only be on individually   insted are pammiing ytour discord   esp has 3 risk levels   set 2 of them to false   you only need one and try to keep your score above 75   probrobility   

     

    also if a player is delibratly staring at you through a wall for ax amonunt of time yes its going to fire off  

     

  10. have me thinking i am crazy lol i lableed everthing in the config  steam reports  needs its own   now i need to clerify the name change thing cause thats going  to be the next question  it wont read name change untill the user lets say is on the server and decides 1 day to change his name  origionally i had it pull previously used names from the steam id  but i had 1 guy that had about 25 diffrent names popup so instead it checks name on coming to the server  lets say they do some shady stuff  and change thir name    it will aleart that they changed their name its one sign to start watching suspected cheaters frequent name changes   but to answer the question image.png.4c4b3468ad54ef050ec5c4418e913dac.pngimage.png.b137306164dc9016bb8908bf450871c9.png the ones that dont state they are picked up by another webhook those ones you can decide where they fire off to    also steam info and join logic will not show unless you input your steam api  image.png.81d69cd7502b8db04372e4e4ccafb519.pngif you are not using carbon youy will see this instead in config file image.png.2b1d9e1529f90325cedc189ed6b0b92a.pngimage.png.5c375952c803386477640f0739a33221.png  I also recomend check what is on and is not you may have detect admins on or something completly unneeded like esp debug 

    but they dont haver to hacve a seprate webhook you just need to add it into that line 

  11. have me thinking i am crazy lol i lableed everthing in the config  steam reports  needs its own   now i need to clerify the name change thing cause thats going  to be the next question  it wont read name change untill the user lets say is on the server and decides 1 day to change his name  origionally i had it pull previously used names from the steam id  but i had 1 guy that had about 25 diffrent names popup so instead it checks name on coming to the server  lets say they do some shady stuff  and change thir name    it will aleart that they changed their name its one sign to start watching suspected cheaters frequent name changes   but to answer the question image.png.4c4b3468ad54ef050ec5c4418e913dac.pngimage.png.b137306164dc9016bb8908bf450871c9.png the ones that dont state they are picked up by another webhook those ones you can decide where they fire off to    also steam info and join logic will not show unless you input your steam api  image.png.81d69cd7502b8db04372e4e4ccafb519.pngif you are not using carbon youy will see this instead in config file image.png.2b1d9e1529f90325cedc189ed6b0b92a.pngimage.png.5c375952c803386477640f0739a33221.png  I also recomend check what is on and is not you may have detect admins on or something completly unneeded like esp debug 

     

  12. all default to esp webhook if left empty    nr and aimbot detection are the only ones i left that do not default to esp you dont need to make more then one channel and one webhook  they call all be put into 1 channel with the same webhook it can be used over and over  but all the rest default to the esp webhook if left empty  i did a poll and came back 70 percent prefered being able to place them individually  in sepratre channels its basically because some of the things they dont care for so they drop them into a ghost channel and if fp drops a update and it breaks part of the detection  they can easily move it to silence it until a fix is made    i try to stay ontop of that and have patches ready but branch isnt always accurate 

     

     

     

     

  13. lol im actuyally suprised i have not any reviews  and with these types of plugins its definitly not easy fine tuning  i made it my goal that if i put something out i am there to correct it in a timely manner  also made a update to the plugin   as for the steam api key showing error if it faults out i actually did try that toi say invalid api and have a fall back method  but was  not a priority  im currently working on the unified half of the plugin and debating weather or not its worth to keep or replacce with a diffrent  detection method i found to be of great use 

     

    • Like 1
  14. im just confused i tested it again for accuracy and my card pulled up without a problem 

    only thing i can think possible is if your version is diffrent from my version   or you didnt put in your api key or because its a test account it is not valid to read 

     

    i will let it run on my test server for the night and see what happens 

    also i removed the dead code emds some were from cf  not liking old oxide version of doing plugins 

     

     

    • Like 1
  15. {
      "ESP Detection"
        "Hard Alerts Enabled By Default": true,

        "Hard Alert Threshold": 18.0,
        "Soft Alert Threshold": 12.0,

        "Sample Interval Seconds": 2.5,
        "Distance Cap (Meters)": 80.0,
        "Vision Cone Degrees (Full)": 14.0,

        "2-Hit Confirmation Required": 3,
        "Hit Confirm Window Seconds": 2.0,
        "Per-Target Cooldown Seconds": 15.0,

        "Detect Admins": false,
        "Include Sleepers As Player Targets (ESP)": false,
        "Ignore Team Members": true,
        "Ignore Authorized Tool Cupboards": true,

        "Include Extended ESP Details": true,
        "Extended ESP Details: Hard Alerts Only": true,

        "Blocked LOS Base Score": 3.0,
        "Score Decay Per Second": 1.0,

        "Sound Awareness Window Seconds": 4.0,
        "Discord Alert Cooldown Seconds": 45.0
      

      "Aimbot Detection":
        "Enabled": true,
        "Detect Admins": false,

        "Snap Angle Degrees": 60.0,
        "Snap Time Seconds": 0.05,
        "Alignment Degrees": 1.0,

        "Required Confirmations": 3,
        "Confirm Window Seconds": 6.0,

        "Score Per Incident": 35.0,
        "Per-Player Cooldown Seconds": 180.0
     

    these are  my current settings  but once again you need to adjust thenm to your server   unfortunatly i cannot see everyones ping and what lag and other plugins are being used at the time   there are plugins that actually help detect stashes give you a false esp  and if you are jsut staring with a large cone  and you change your distance like any cone   if its 60 and the cone is 24   you drag it out to  120 now rthat 24 cone  is about 48  so you will want to shrink the cone the further out you go or it will be reading the whole area nonstop 

     

     

  16. thank you for that  as soon as i am back near my computer i will look into that it was actually fixed already but undid it  because i was testing and using team mates was the easiest way so i removed it to test and when i made some needed changes i guess i didnt add it back in  and i will look into the other concerns      thank you   i will have the updatyed in asap 

     

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