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Support Replies posted by WinterChild84 aka Nexus84
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lol yea aint that the truth
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i will keep an eye on it further also please if and when you can use our discord so i can share these issues and all with other users and i can keep a clean record for myself i appreciate it
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the error is being populated because of the hook ncr calls within carbon onprojectileattack within aimbot detection i have not got more info as of yet but coulde be carbon has not adapted to the mostrecent update from facepunch
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are you currently using carbon
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morning and was already looking into it a few calls got changed and i am working on it currently
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check that esp debug is set to false sounds like that is what it might be
that literally is the only thing i can think of
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Changed Status from Pending to Closed
Changed Fixed In to 1.8.8
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yes it should have gone away i moved the rcon project to another weblink server incase it was that
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the cause is from me writing rcon doesnt effect the plugin and not even the portal just minor placement should be fine now
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what version of the plugin are you useing for some reason i belive this was a issue that was resolved i could be wrong
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Changed Status from Fixed to Closed
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Changed Status from Pending to Fixed
Changed Fixed In to 1.8.8
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were you able to log into the portal at all with your steam id im ciurrently looking at adding the discord soon i been busy this past week so i appologize
try now
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let me check on website
what is the serve name
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Changed Status from Fixed to Closed
Changed Fixed In from 1.4.9 to 1.8.6
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i hope i sent you the email as well i am working on a discord (not a fan of setting them up lol ) if you have a issue please reach out ....updated to 1.8.6
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i used raycast because hitboxes are just some things have hit boxes that literally dont make sense
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actually adressing all of these in the next update i made note on the site that there is a update but behind this is alot of testing the the esp looted one that is a new one the no line of site is wall loot not actually esp i am narroweing it down to player buily construction because i noticed that when heli is taked and it covers the boxes as well you get flagged this is actually one of the reason i had decided to opt into web as well so i can see personally what is being triggered and try to fix it as fast as possible however some code jsut is not meant to be written lol thank you for your feed back it only helps the plugin grow stronger
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Changed Status from Pending to Fixed
Changed Fixed In to 1.4.9
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just checking that you have updated to the latest version \
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Changed Status from Pending to Work in Progress
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so currently it is not in the plugin however thats a good point i and should not be difficult to add it in to autopmatacally dan playters with vac/game/server bans under x days (user defined im currrently working on a iussue with coffins as they hold a diffrent profile then regular storage containers and seem to be triggering wall loot so if you find a issue with that set hit count to 3 and whitelist the coffin i think its coffin.storage but an update will be out adressing a few major and minor things in a few days my appologies also how the risk systemn works is as a player does suspicios things the risk goes up based on activities a repeated actions raises the risk higher
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released the update in beta
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releasing a major update that adresses alot of these issues
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Changed Status from Pending to Closed
Changed Fixed In to 1.2.3
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44 minutes ago, rustybros said:
Hi see below:
Wall Loot
Player: sunshineD
Steam64: 76561197996316641
Detail
Opened box.wooden.large through solid wall (2.5m, 1 confirmed hits)
Position
405.6, 26.6, 33.6
Profiles
Steam | ServerArmour | BattleMetrics
Today at 20:21This is me and i didnt wall loot, how do i make sure its not doig this fo rother palyer
this is me so i know im not cheating and there are no admin rights on this user. dont be to worried it only showws on seerver till you f7 report it45 minutes ago, rustybros said:Hi see below:
Wall Loot
Player: sunshineD
Steam64: 76561197996316641
Detail
Opened box.wooden.large through solid wall (2.5m, 1 confirmed hits)
Position
405.6, 26.6, 33.6
Profiles
Steam | ServerArmour | BattleMetrics
Today at 20:21This is me and i didnt wall loot, how do i make sure its not doig this fo rother palyer
this is me so i know im not cheating and there are no admin rights on this user.
Then this user got reported for ESP:
ESP Detection
Player: King Frosty Steam64: 76561198137154128 Steam | ServerArmour | BattleMetrics
ESP Probability
77%
Target
Atomic
Distance
124.2m
Suspect Pos
-805.7, 65.7, 816.7
Target Pos
-683.4, 48.9, 802.9
Yesterday at 07:14
But he is a good friend of mine and wouldnt cheat so im doubting the software.
The i have speed hacks, many of them, for players i really would not suspect using, how accurate is that dedtcetion?
The plugin works great in theroy but if we get to many false flags then we back at square one, is there paramaters i should be looking at in the plugin config ?
Which af the detctions are you more confident in that are more reliable for detdtcing cheaters?Dont worry you are the onlyone who sees it till you f7 report it or if they are reported by anbother player
Then this user got reported for ESP:
ESP Detection
Player: King Frosty Steam64: 76561198137154128 Steam | ServerArmour | BattleMetrics
ESP Probability
77%
Target
Atomic
Distance
124.2m
Suspect Pos
-805.7, 65.7, 816.7
Target Pos
-683.4, 48.9, 802.9
Yesterday at 07:14
But he is a good friend of mine and wouldnt cheat so im doubting the software.
The i have speed hacks, many of them, for players i really would not suspect using, how accurate is that dedtcetion?
The plugin works great in theroy but if we get to many false flags then we back at square one, is there paramaters i should be looking at in the plugin config ?
Which af the detctions are you more confident in that are more reliable for detdtcing cheaters? -
also your boy king im assuming you are using another plugin that is reporting him or he has been on a server that has been reporting him/her for aimbot/ norecoil granted these reports that are now public something NCR does not currently do are to be taken as what they are suspicion (hopes it will in the future as i am working on a website for player scoring and suspicion soo it can be shared with other users ) and this is one of the main reasons i didn nmot hard code specific things into the plugin i left it configurable for the users to adjust to their server playstyle
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also always keep in mind no anti cheat plugin will ever replace good old spectating it will always be a this does not seem right some one should check it out type of plugin also tuning is key every server is diffrent high population servers are going to have a diffrent setting then lower population especially when there is alot of lag anti cheat plugins are not a replacement and definitly can be fooled and yes i was made aware that i uploaaded a version i was doing some things on preparing for upsdated settings during my testing i had things on that should only be on individually insted are pammiing ytour discord esp has 3 risk levels set 2 of them to false you only need one and try to keep your score above 75 probrobility
also if a player is delibratly staring at you through a wall for ax amonunt of time yes its going to fire off
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Delete config file. Update to new version 1.2.3
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have me thinking i am crazy lol i lableed everthing in the config steam reports needs its own now i need to clerify the name change thing cause thats going to be the next question it wont read name change untill the user lets say is on the server and decides 1 day to change his name origionally i had it pull previously used names from the steam id but i had 1 guy that had about 25 diffrent names popup so instead it checks name on coming to the server lets say they do some shady stuff and change thir name it will aleart that they changed their name its one sign to start watching suspected cheaters frequent name changes but to answer the question

the ones that dont state they are picked up by another webhook those ones you can decide where they fire off to also steam info and join logic will not show unless you input your steam api
if you are not using carbon youy will see this instead in config file 
I also recomend check what is on and is not you may have detect admins on or something completly unneeded like esp debug
but they dont haver to hacve a seprate webhook you just need to add it into that line
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have me thinking i am crazy lol i lableed everthing in the config steam reports needs its own now i need to clerify the name change thing cause thats going to be the next question it wont read name change untill the user lets say is on the server and decides 1 day to change his name origionally i had it pull previously used names from the steam id but i had 1 guy that had about 25 diffrent names popup so instead it checks name on coming to the server lets say they do some shady stuff and change thir name it will aleart that they changed their name its one sign to start watching suspected cheaters frequent name changes but to answer the question

the ones that dont state they are picked up by another webhook those ones you can decide where they fire off to also steam info and join logic will not show unless you input your steam api
if you are not using carbon youy will see this instead in config file 
I also recomend check what is on and is not you may have detect admins on or something completly unneeded like esp debug
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Changed Status from Pending to Closed
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Changed Fixed In to 1.2.0
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all default to esp webhook if left empty nr and aimbot detection are the only ones i left that do not default to esp you dont need to make more then one channel and one webhook they call all be put into 1 channel with the same webhook it can be used over and over but all the rest default to the esp webhook if left empty i did a poll and came back 70 percent prefered being able to place them individually in sepratre channels its basically because some of the things they dont care for so they drop them into a ghost channel and if fp drops a update and it breaks part of the detection they can easily move it to silence it until a fix is made i try to stay ontop of that and have patches ready but branch isnt always accurate
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Changed Status from Pending to Closed
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lol im actuyally suprised i have not any reviews and with these types of plugins its definitly not easy fine tuning i made it my goal that if i put something out i am there to correct it in a timely manner also made a update to the plugin as for the steam api key showing error if it faults out i actually did try that toi say invalid api and have a fall back method but was not a priority im currently working on the unified half of the plugin and debating weather or not its worth to keep or replacce with a diffrent detection method i found to be of great use
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the api key is is just so it can read it from steam but i just did this here
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im just confused i tested it again for accuracy and my card pulled up without a problem
only thing i can think possible is if your version is diffrent from my version or you didnt put in your api key or because its a test account it is not valid to read
i will let it run on my test server for the night and see what happens
also i removed the dead code emds some were from cf not liking old oxide version of doing plugins
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can you send me a screen shot of the output from it too when you get a chance thank you
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i will look into this thank you for bringing it to my attention
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if the profile is private it can only pull what it can see
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Changed Status from Pending to Closed
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if you can send me a screenshot of the discord output im having truble recreating it for the tc stash and bags spam
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Changed Status from Pending to Closed
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{
"ESP Detection"
"Hard Alerts Enabled By Default": true,"Hard Alert Threshold": 18.0,
"Soft Alert Threshold": 12.0,"Sample Interval Seconds": 2.5,
"Distance Cap (Meters)": 80.0,
"Vision Cone Degrees (Full)": 14.0,"2-Hit Confirmation Required": 3,
"Hit Confirm Window Seconds": 2.0,
"Per-Target Cooldown Seconds": 15.0,"Detect Admins": false,
"Include Sleepers As Player Targets (ESP)": false,
"Ignore Team Members": true,
"Ignore Authorized Tool Cupboards": true,"Include Extended ESP Details": true,
"Extended ESP Details: Hard Alerts Only": true,"Blocked LOS Base Score": 3.0,
"Score Decay Per Second": 1.0,"Sound Awareness Window Seconds": 4.0,
"Discord Alert Cooldown Seconds": 45.0
"Aimbot Detection":
"Enabled": true,
"Detect Admins": false,"Snap Angle Degrees": 60.0,
"Snap Time Seconds": 0.05,
"Alignment Degrees": 1.0,"Required Confirmations": 3,
"Confirm Window Seconds": 6.0,"Score Per Incident": 35.0,
"Per-Player Cooldown Seconds": 180.0
these are my current settings but once again you need to adjust thenm to your server unfortunatly i cannot see everyones ping and what lag and other plugins are being used at the time there are plugins that actually help detect stashes give you a false esp and if you are jsut staring with a large cone and you change your distance like any cone if its 60 and the cone is 24 you drag it out to 120 now rthat 24 cone is about 48 so you will want to shrink the cone the further out you go or it will be reading the whole area nonstop
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yes it was tested all settins need to be adjusted according to the sensitivity of your server also cone should be about 14 thats what i have seen was the most accurate i have posted my settings during testing ifor another user if you would like send me your config settings and i will test it with the settings you have
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instructions should be in description but i will double check
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how are you thank you for your patronage , 3 things to verify 1 are you running carbon or oxide ,,, 2 are you admin on the server ,,, 3 did you set permissions for yourself
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Changed Status from Pending to Closed
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thank you for that as soon as i am back near my computer i will look into that it was actually fixed already but undid it because i was testing and using team mates was the easiest way so i removed it to test and when i made some needed changes i guess i didnt add it back in and i will look into the other concerns thank you i will have the updatyed in asap
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he is just repeating it in spanish for the spanish community
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I as well i see that with the oxide.ext update it changed alot of the source code

the ones that dont state they are picked up by another webhook those ones you can decide where they fire off to also steam info and join logic will not show unless you input your steam api
if you are not using carbon youy will see this instead in config file 
I also recomend check what is on and is not you may have detect admins on or something completly unneeded like esp debug
Server FPS drop - world radar?
in NexusCheatRadar
Posted
i mean you can change the update interval and maybe the max draw lower the draw down and raise the update interval to like 2.5 or 3 maybe depending how many admins but 200 is a safe bet to cap at for max draw