Hello i have issues with your map... i just bought it and install to my server but it doesnt working.
https://www.dropbox.com/s/r5ncd9cd05edur6/Procedural_map_74981111.map?dl=1
16:01:41 [0.6s] Loading World
16:01:41 WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
16:01:41 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
16:01:41 Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
16:01:41 Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
16:01:41 StringPool.GetString - no string for ID3303940545
16:01:41 LoadPrefab - should start with assets/ -
16:01:41 ArgumentException: Invalid path
16:01:41 at System.IO.Path.GetDirectoryName (System.String path) [0x0000d] in <eae584ce26bc40229c1b1aa476bfa589>:0
16:01:41 at Prefab..ctor (System.String name, UnityEngine.GameObject prefab, GameManager manager, PrefabAttribute+Library attribute) [0x00019] in <d6b7625eccf442ceba599ededcf17416>:0
16:01:41 at Prefab.Load (System.UInt32 id, GameManager manager, PrefabAttribute+Library attribute) [0x00023] in <d6b7625eccf442ceba599ededcf17416>:0
16:01:41 at World.Spawn (ProtoBuf.PrefabData prefab) [0x00000] in <d6b7625eccf442ceba599ededcf17416>:0
16:01:41 at World+<Spawn>d__79.MoveNext () [0x000f4] in <d6b7625eccf442ceba599ededcf17416>:0
16:01:41 at WorldSetup+<InitCoroutine>d__15.MoveNext () [0x00622] in <d6b7625eccf442ceba599ededcf17416>:0
16:01:41 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <ba657ba1ce6746c39d9263534c2395e1>:0