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Support Replies posted by ALiEN JiM
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Hi Kiiiing, I have Convoy and Caravan Event plugins that gets blocked by the shipping container when Radtown event is active, I would like to ask if I can have permission to change the coordinates in your code for the shipping container on the road to move it over a few feet?
From:
_radtownMonument.transform.position,
Quaternion.LookRotation(_radtownMonument.transform.TransformDirection(Quaternion.Euler(0, 30, 0) * Vector3.forward)));To something like:
_radtownMonument.transform.TransformPoint(new Vector3(-5f, 0.13f, 3f)),
Quaternion.LookRotation(_radtownMonument.transform.TransformDirection(Quaternion.Euler(0, 5, 0) * Vector3.forward)));This should give enough room for both Convoy and Caravan events room to pass by, this change will only be for my server!
Not sure if you can implement an option in the configuration file that will allow us to change the coordinates placement of the shipping container if not it's not a problem as I can with your permission to change coordinates each time you make updates.
Kind Regards
ALiEN JiM
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Just want to say thank you so much for your time on this plugin!
I hope to see more plugins by yourself
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Hi sorry I keep meaning to ask would it be possible to add in the config a way to change the name of the map icon so i could have it say [Abandoned Ammo Box] or something?
As always thank you so much for your time and help
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Hi, so sorry for the delay here is the config you asked for.
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As always many thanks, have a lovely weekend
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Hi, just wondering if you knew that Lucky Crates don't work since the latest wipe update and if you had was working on a fix!?
Error:
LuckyCrates.cs - 'PhoneController' does not contain a definition for 'PositionToGridCoord' (L: 491 | P: 48) | Removing from project
running on oxide v2.0.6329
Many thanks for your time on this.
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Thank you so much and for your speedy replays and fixes!
I will try again to do a review but due to being dyslexic and find it hard to make it they way this site wants it done it gets rejected
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Thank you for going above and beyond.
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Hey Just a big thank you for all that you have done so far, in this latest update there still no name tag on the map icon when you hover over it, this is with:
"Show Lucky Crates items on the map marker": false, on oxide
other then that it is perfect! many thanks
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Many Many thanks for your speedy fix
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Hi, sorry back again, not sure if this is an error with the plugin or not but when the option for:
"Show Lucky Crates items on the map marker" is set to false, the crate spawns as an empty loot box and there is no name tag on the map marker icon.
Running LuckyCrates with oxide.
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Thank you for your speedy response and hope you have a lovely day
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I now get this error from the latest update version:
Error while compiling LuckyCrates: 'PluginTimers' does not contain a definition for 'Shutdown' and no accessible extension method 'Shutdown' accepting a first argument of type 'PluginTimers' could be found (are you missing a using directive or an assembly reference?) | Line: 907, Pos: 23
Thank you for your time on this.
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Hi, I have notice there are to many messages for the event when a lucky Crate spawns! i get that they are one for each player but the more players online the more the chat gets spammed full of messages just for one Lucky Crate, there is no way to know which message is meant for me with how far away i am from the Lucky Crate! is there a way to just have one message to say a Lucky Crate has spawned at x grid without the distance notification part so there only needs to be one message for all players to see?
Other then that it is brilliant!
Many thanks...
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I Don't see any admin permission options to use!
"Optional Admin Permissions
Restrict access to vehicle spawning based on permissions, perfect for reward-based systems or VIP features. Control which groups can spawn motorbikes and pedalbikes."How do i set this up with permissions?
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5 hours ago, mattffhh said:
Haha, yeah, with the current terrain check, this kind of thing happens sometimes. Just a heads-up—I’ve seen the Lucky Crate spawn under some of the new hills too. I’ll be improving the logic to avoid these weird terrain issues in the future.
Duplication is kind of working, but I’m holding off on releasing it until I fix a few bugs. For now, you’ll have to use some ladders to reach that one, lol. And thanks for the positive feedback! If there's anything else, feel free to let me know.
Kind regards,
mattffhhWould It be possible to add a Min and Max Amount of each item?
Something like:
{
"ItemName": "scrap",
"Weight": 3,
"AmountMin": 50
"AmountMax": 150
},as always many thanks for your speedy replies and updates
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apart from duplications it is working great oh there was one odd thing no big deal tho but more funny than anything i let the picture speak for itself lol
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That is perfect
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as always thank you for your replies and all the work you do
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Hi, So i have changed the max number of slots in a container to 6 but only one slot is filled, is there a way to make it fill all 6 slots with different items from the loot table?
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Thank you so much for the reply, I look forward to the update
Many thanks
Jim...
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Error while compiling LuckyCrates: The type or namespace name 'HookMethodAttribute' could not be found (are you missing a using directive or an assembly reference?) | Line: 579, Pos: 10
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As always many thanks for your time.
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Hi, I have noticed that drones can fall out the sky and sit on the ground or rooftops doing nothing I then have to go around find and completely destroy them before the next Wave will come in, on occasions I can't find them, is this intentional?
Would it be possible to have them self-destroy or something similar if they're not active? hopefully this would make the next wave commence.
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1 hour ago, MrLiquid said:
I now made an entry into TruePVE to make it work for the time being, I would love it if you could integrate it with PveMode, dome over the event and lock look and event to player/team who attacks first and to keep others out of the dome if not event owner/team mate.
Hi can i ask what did you add to TruePVE as i had no luck making an entry for drones myself sadly!
Never mind as manage to sort it...
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Many many thanks for your time fixing this issue
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Thank you for the reply and your time on this.
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Tried again after removing the plugin then reboot server then adding it back and this is the most info i can get before server locks up:
[RadtownEvent] Radtown event started
Failed to set value of field RadContainer.dressingVariant
Calling kill - but already IsDestroyed!? cratemarker
Calling kill - but already IsDestroyed!? cratemarker
Calling kill - but already IsDestroyed!? cratemarker
Calling kill - but already IsDestroyed!? cratemarker
Calling kill - but already IsDestroyed!? cratemarker
Calling kill - but already IsDestroyed!? cratemarker
Calling kill - but already IsDestroyed!? cratemarker
Calling kill - but already IsDestroyed!? cratemarker -
Sorry running Oxide
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Hi Manage to get it to run once but now it will lock up the server after RadContainer.dressingVariant error
18:47 [Info] [RadtownEvent] Radtown event started
18:47 [Error] Failed to set value of field RadContainer.dressingVariantIs there anywhere else i can look to get more info on the issue?
Shipping container blocking the road
in Radtown Event
Posted
That is brilliant thank you that will be very helpful
as always thank you for your time and replies.