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mattffhh

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Everything posted by mattffhh

  1. mattffhh

    PhoneController

    Changed Status from Fixed to Closed
  2. mattffhh

    PhoneController

    Hey, The problem is now fixed Kind regards, mattffhh
  3. mattffhh

    PhoneController

    Changed Status from Work in Progress to Fixed
  4. mattffhh

    PhoneController

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  5. mattffhh

    PhoneController

    Hey, I will check it out.
  6. Thank you for kind words and wanting to leave a review. It would be greatly appreciated. If there is anything else in the future, please let me know Kind regards, mattffhh
  7. Fixed the issue.
  8. Hey, Thank you for your positive feedback! I will look into this. KInd regards, mattffhh
  9. Changed Status from Pending to Closed Changed Fixed In to Next Version
  10. Hey, Sorry it seems there was a flaw in the logic. I have corrected the issue and it's fixed in the next update. Kind regards, mattffhh
  11. mattffhh

    PluginTimers error

    Changed Status from Work in Progress to Closed
  12. mattffhh

    PluginTimers error

    Hey, The problem should now be resolved, thanks for your patience and help. Kind regards, mattffhh
  13. mattffhh

    PluginTimers error

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  14. mattffhh

    PluginTimers error

    Hey, It appears this is a bug on Oxide servers. I will get a fix out ASAP. Carbon servers should work fine. Kind regards, mattffhh
  15. Changed Status from Work in Progress to Closed
  16. Changed Fixed In to Next Version
  17. Additionally if you only want to display grid information on the broadcast message: "Broadcast message": "<color=#FF9900>[LuckyCrate]</color> A Lucky Crate has spawned in grid {grid}!",
  18. Hey, I managed to recreate the issue and it will be fixed in the next version. It should be available soon. Kind regards, mattffhh
  19. Changed Status from Pending to Work in Progress
  20. Hey, Can you provide me with an in game screenshot of the chat, your current config values and Lucky Crates version and I will take a look. Kind regards, mattffhh
  21. mattffhh

    Lucky Crates

    Thanks, Here I changed the "Max number of slots in a container" to 5. This will make sure there is 5 slots in the Lucky Crate for items to spawn. Let me explain each config setting in detail. { "Log player looting to file": true, "Destroy Lucky Crate on looting": true, "Max number of slots in a container": 5, "Always fill all cointainer slots": true, "Prevent duplicate items": false, "Container type to use": "box.wooden.large", "Large box skin id": 3346528269, "Small box skin id": 3346533967, "Debug mode": false, "Broadcast Lucky Crate spawn to all players": true, "Broadcast message": "<color=#FF9900>[LuckyCrate]</color> A Lucky Crate has spawned at {x}, {y}, {z} in grid {grid}, {distance}m away to the {direction}!", "Number of Lucky Crates to spawn": 5, "Duration of the Lucky Crate in seconds": 300, "Lucky Crate spawn frequency in seconds": 1800, "Lucky Crate spawn attempts": 10, "Enable map marker": true, "Map marker duration in seconds": 300, "Check Lucky Crates to destroy interval in seconds": 60 } "Log player looting to file" This setting when enabled, creates a file in your server data folder called "LootLog.json". Here you will see every interaction between your players and the lucky crates. "Destroy Lucky Crate on looting" This setting when enabled destroys the Lucky Crate instantly after looting it, ignoring the specified duration. "Max number of slots in a container" This number will be the container size of the Lucky Crate. For example with 5 it will look something like this in terms of container slots. "Always fill all container slots" This config when enabled will make sure each Lucky Crate is always full of items. Note: If "prevent duplicate items" is enabled, and the loot table is smaller than the number of slots specified in "Max number of slots in a container", this will result in empty slots. "Prevent duplicate items" This setting when enabled prevent same items from appearing in the Lucky Crate at the same time. "Container type to use" Choose between box.wooden.large (large box) or woodbox_deployed (small box). "Large Box skin id" The skinid for the large box, change this if you want another skin. "Small Box skin id" The skinid for the small box, change this if you want another skin. "Debug mode" This config when enabled will display additional information in your console, for debugging. "Broadcast Lucky Crates spawn to all players" This config when enabled will send a message to all players of the spawning of a Lucky Crate. "Broadcast message" The message of the broadcast. "Number of Lucky Crates to spawn" This number is the total amount of Lucky Crates to spawn at a given time. If this is set to 5, there will spawn 5 Lucky Crates at a time. "Duration of the Lucky Crate" This number is how long each Lucky Crate will last in the world, before being destroyed. "Lucky Crate spawn frequency in seconds" This number is how often the Lucky Crates will attempt to spawn. "Lucky Crate spawn attempts" This number is how many spawn attempts each Lucky Crate will try before failing. "Enable map marker" This config allows you to display a map marker on the Lucky Crates spawn location to attract more world pvp. "Map marker duration in seconds" This number is how long each marker should exist before being removed. "Check Lucky Crates to destroy interval in seconds" How often the system will check to destroy empty Lucky Crates, used if "Destroy Lucky Crate on looting" is disabled or the Crate has not been looted yet, and the crate duration runs out. Loot table used: { "LootTable": [ { "ItemName": "rifle.ak", "Weight": 1, "AmountMin": 1, "AmountMax": 1 }, { "ItemName": "weapon.mod.holosight", "Weight": 5, "AmountMin": 1, "AmountMax": 1 }, { "ItemName": "ammo.pistol", "Weight": 50, "AmountMin": 10, "AmountMax": 10 }, { "ItemName": "scrap", "Weight": 75, "AmountMin": 50, "AmountMax": 100 }, { "ItemName": "metal.fragments", "Weight": 50, "AmountMin": 200, "AmountMax": 250 }, { "ItemName": "supply.signal", "Weight": 3, "AmountMin": 1, "AmountMax": 1 }, { "ItemName": "wood", "Weight": 100, "AmountMin": 500, "AmountMax": 500 }, { "ItemName": "metal.refined", "Weight": 15, "AmountMin": 50, "AmountMax": 100 }, { "ItemName": "rifle.bolt", "Weight": 2, "AmountMin": 1, "AmountMax": 1 }, { "ItemName": "explosive.timed", "Weight": 1, "AmountMin": 1, "AmountMax": 1 }, { "ItemName": "weapon.mod.silencer", "Weight": 10, "AmountMin": 1, "AmountMax": 1 }, { "ItemName": "leather", "Weight": 50, "AmountMin": 100, "AmountMax": 100 }, { "ItemName": "sulfur.ore", "Weight": 75, "AmountMin": 200, "AmountMax": 300 } ] } If there is anything else that is unclear, make a support ticket. As well as there are more info on the Lucky Crate page description. Kind regards, mattffhh
  22. mattffhh

    Lucky Crates

    Hey, By default, the items will be randomly generated based on their weights. Higher weights mean a higher probability of getting that item. If you need more slots in the Lucky Crate, change the config "Max number of slots in a container." Then it will automatically fill the Lucky Crate up to the number you have specified. Note: If the "Always Fill All Slots" setting is not enabled, the loot will be generated up to the container slots value, meaning some slots may remain empty depending on the random selection.
  23. Hey, thanks for the suggestion. This is something that I'm working on, and should be in the next update!
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