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MancDad

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Everything posted by MancDad

  1. MancDad

    stuck on image loading

    OKAY I'VE GOT IT WORKING .... whoop !!! I had plugin xskinmenu installed... but due to the latest facepunch TOS i removed all the images from it ... Step 1 : Uninstalled / deleted from the server xskinmenu.cs Step 2 : Unloaded the shop Step 3 : Unloaded Image Library Step 4 : Loaded Image Library Step 5 : Loaded ShoppyStock BINGO !!! - It's working. I'll now re-add my configuration / shop items ... and hopefully we're all good now
  2. MancDad

    stuck on image loading

    Unfortunately the issue persists... Deleted the lang/config/data files ... then installed the vanilla/fresh install (latest from the website) Can only guess not is that the plug (since update) is clashing with one of my other plugins ? (I've not yet applied my original shop configuration / inventory btw)
  3. MancDad

    stuck on image loading

    Just applied the latest ShoppyStock update ... Still getting the same issue, stuck on image loading. I'm going to backup the configs and reload vanilla download to see if that fixes it, then reapply my items Keep you posted if that resolves it ...
  4. Hi yes, I disabled the currency leader board and the trophy icon has vanished. Many thanks
  5. Makes sense - I will leave "as is" for now ... That would annoy the players ... Is there a way to temporarily hide the trophy icon to stop people reporting this issue on the server until the converter is available ? thanks.
  6. Ah brilliant! So if I blank the entry : "Currency Other Plugin Override (empty, for ShoppyStock database)": "ServerRewards", it will work ... I'll give that a go, thanks.
  7. MancDad

    stuck on image loading

    I'm still getting "Shop images are loading. Please wait a moment..." I've updated CarbonAliases by putting in the new .dll and latterly trying the UpdateCarbonAliasesExt and restarting. Unfortunately same issue persists. Rebooting the server brings back the shop ... Get the same message, but it dissappears after about 10 seconds or so and lets you in. Any thoughts ? before I remove the plugin and attempt a full rebuild from scratch Thx
  8. Hi, I've rebooted the server, reloaded the plug, checked the config "Currency Leaderboard Update Interval (in minutes)": 15, : : "Stores/Currencies": { "rp": { "Currency Config": { "Icon (URL/RUST Path/Skin ID)": "https://images.pvrust.eu/ui_icons/Market/rp_0.png", "Currency Other Plugin Override (empty, for ShoppyStock database)": "ServerRewards", "Currency Symbol Formatting": "{0}", "Amount Symbol Formatting": "x{0}", "Use Inventory Currency": false, "Give Currency To Inventory": false, "Format Currency Amount": true, "Clear Currency On Wipe": true, "Show Currency In Leaderboard": true, But still I cannot see currency on the leaderboard and it doesnt appear to be refreshing. Please advise .. Thanks.
  9. Players are reporting odd times (unit of measure) ... what does 30c. mean ? Presume 1 M. is 1 minute? thanks
  10. MancDad

    stuck on image loading

    I get the same issue. Am running Oxide - And everything is up to date. No error messages in the logs ... just gets stuck loading images
  11. PLEASE CLOSE this ticket Plugin unloaded, config deleted... Plugin readded, didnt fix, rebooted the server 3 times... and now it's suddenly started working !? God knows what the issue was, but all good now. thanks
  12. The only thing I have in the logs is : Failed to call hook 'ShowLinks_API' on plugin 'WPSocialLinks v1.3.24' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WPSocialLinks.ShowLinks_API (BasePlayer player) [0x00006] in <6dc71a40bd9a40a09905ab32cfc1587f>:0 at Oxide.Plugins.WPSocialLinks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001c1] in <6dc71a40bd9a40a09905ab32cfc1587f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to call hook 'ShowLinks_API' on plugin 'WPSocialLinks v1.3.24' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WPSocialLinks.ShowLinks_API (BasePlayer player) [0x00006] in <6dc71a40bd9a40a09905ab32cfc1587f>:0 at Oxide.Plugins.WPSocialLinks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001c1] in <6dc71a40bd9a40a09905ab32cfc1587f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 NOTE : The above error happens whenever i click on the social links page within the Welcome panel - And it trying to reference the plugin ?
  13. Hi - I've been using your welcome panel for a while now - Love it ! However, today purchased your addons package ... None appear to be loaded - My admin panel simply has a "load" option ... but nothing errors? What is bizarre though is that i have tagged a page with the sociallinks plugin - And it loads !!! whoop !!! BUT !!! - No matter how many time I amend the JSON for this sociallinks plugin I am still presented with the default layout (which I dont want) as per your screenshots. I presume i'm missing something really REALLY obvious Many thanks #UPDATE - Changed to private - I am investigating ... after about 40minutes your plugins registered as installed... Rebooting the server !
  14. MancDad

    Plugin fails to load?

    Looks like a noob error on my behalf. Updated all the dependencies EXCEPT the DLL Oxide.Ext.CarbonAliases.dll ... FFS ! I updated CarbonAliasesDownloader.cs expecting this to update the DLL ... doh ... All good now ... lesson learnt!!!!!
  15. MancDad

    Plugin fails to load?

    I have spotted the the pre-req for version 2.0.2 it to have Redeem Storage API running... Could this be the issue ? - As this plugin also fails to load ? Error while compiling RedeemStorageAPI: The name 'Community' does not exist in the current context | Line: 57, Pos: 35 ???
  16. MancDad

    Plugin fails to load?

    22:28 [Info] [CSharp] Started Oxide.Compiler v successfully 22:28 [Error] Error while compiling ShoppyStock: Argument 1: cannot convert from 'bool' to 'float' | Line: 630, Pos: 27 22:29 [Info] Shutting down compiler because idle shutdown 22:29 [Info] Compiler shutdown completed Background : Had 1.2.8 ... upgraded using the instructions, the above error happened. Backed everything up and removed ALL references to Shoppystock ... deleted Data libs, Lang libs, configs etc... so I could install the vanilla 2.0.2 version ... But STILL get this same error ? Any ideas ? Many thanks
  17. MancDad

    Raidablebases

    See my fix for this here : https://codefling.com/files/support/17977-json-events-file-stacking-entries/
  18. MancDad

    Raidablebases

    See my fix in another thread
  19. Hi, I've managed to get Raidable bases working... After much head scratching, i deleted the Data folder, the configs, and removed the plugin ... Adding back the EventManager.cs plugin didn't fix it ... so i cleared everything again, but this time inspected the plugin ... EventManager.cs ... The error is within the plugin ... [new AuthorName { Name = "Nivex", Color = "0.949 0.651 0.996 1.00" }] = new() { new EventSettings() { displayName = "Dangerous Treasures", Command = "dtevent" }, new EventSettings() { displayName = "RaidableBases Easy", Command = "rbevent easy" }, new EventSettings() { displayName = "RaidableBases Medium", Command = "rbevent easy" }, new EventSettings() { displayName = "RaidableBases Hard", Command = "rbevent easy" }, new EventSettings() { displayName = "RaidableBases Nightmare", Command = "rbevent easy" } }, The command defaults for each entry is the same (presume a copy / paste oversight) ... so everytime the plugin is reloaded is defaulted back to rbevent easy for each entry. I've changed these to the correct values and it's working
  20. Hi, Appreciate it's the Xmas break .. But are there plans to look at this issue in the New Year? Many thanks.
  21. Sorry for the delay - Manic at work !!!! Zzzzz ... Here's the two config files from the data folder. Thanks., events.json TimeEntries.json
  22. Hi, I've been using this plugin for a few months now - Never had an issue and it has always been a valuable & respected feature for my server. However recently I'm having issue with raidable bases... I cannot auto start anything other than easy ? My JSON is below. If I amend and reload the plugin it ALWAYS goes back to the below. "Nivex|0.949 0.651 0.996 1.00|51157033-335f-47a6-8192-14b60f03106a": [ { "Event name": "Dangerous Treasures", "The command to launch the event": "dtevent", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Easy", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Medium", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Hard", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Nightmare", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" } ], If I change the "The command to launch the event" it always defaults back to easy ? Hope this can be sorted soon
  23. MancDad

    Raidablebases

    I'm getting the same. "Nivex|0.949 0.651 0.996 1.00|51157033-335f-47a6-8192-14b60f03106a": [ { "Event name": "Dangerous Treasures", "The command to launch the event": "dtevent", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Easy", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Medium", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Hard", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" }, { "Event name": "RaidableBases Nightmare", "The command to launch the event": "rbevent easy", "Color": "0.1 0.1 0.1 0.95", "Command type": "console" } ], If I change the "The command to launch the event" it always defaults back to easy ? Hope this can be sorted soon. Great plugin though
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