Hi, I’m using your Cargo Crash plugin on a Rust server running Carbon (not Oxide/uMod).
Issue
The Cargo Crash event only spawns Heavy Scientists. We want lighter/normal scientists, but they never spawn.
Important context
We have NPC-related plugins installed, including:
NPC Spawn (installed and active)
BetterNPC (installed)
(Other event plugins exist, but these are the NPC ones.)
So I need to confirm:
Does Cargo Crash spawn NPCs itself using vanilla prefabs, or does it delegate to NPC Spawn / BetterNPC?
If it delegates, which integration does it use (NPC Spawn vs BetterNPC), and what config keys / profile names are expected?
Is there a known behavior on Carbon where “normal scientist” spawns fail and Cargo Crash (or NPC Spawn) falls back to heavy scientist?
Goal
Make Cargo Crash spawn lighter human NPCs instead of heavies, for balance.
If you tell me exactly which system Cargo Crash uses to spawn (vanilla prefab vs NPC Spawn vs BetterNPC) and the expected NPC identifiers, I can test immediately and share logs/config.
Thanks.