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Everything posted by Youknowmarcus
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is it possible to add both the wipe protection and the player protection ? similar to having the seperate plugins noob protection and the wipe protection after the 30 hour wipe protection when new players join i would like them to have 2 hours of raid protection unless the boom something else thanks
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not allowing to hand in items to npc vendor
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also have been recieveing this in console view EntityTimedDestroy failed, baseEntity was already null!
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yes betterloot
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okay when players break the boxes not loot comes out of them only points
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are the presents under the trees just decoration ? is there a way to incorporate small loots in those ? thanks love the plugin and server loves it as well
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Failed to initialize plugin 'XDQuest v8.0.3' (UnauthorizedAccessException: Access to the path "/home/container/oxide/data/XDQuest/PlayerInfo.json" is denied.)
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custom map
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Crate is spawning under neath map in the middle when airfield event comes up
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Calling hook OnPlayerViolation resulted in a conflict between the following plugins: AdminToggle - False (Boolean), Vanish (True (Boolean))
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DailyRewards.json
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wipe on new map save in enabled however it did not wipe ? this has happened 2 wipes in a row
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good morning got this after updating to the new version this morning as well Error in DecayTick caused by assets/prefabs/misc/halloween/scarecrow/scarecrow.deployed.prefab [0] (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in :0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in :0 at BaseEntity.GetBuildingPrivilege () [0x00000] in :0 at DecayEntity.GetBuildingPrivilege () [0x00011] in :0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in :0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DecayEntity.DecayTick_Patch1(DecayEntity) Error in DecayTick caused by assets/prefabs/misc/halloween/scarecrow/scarecrow.deployed.prefab [0] (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in :0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in :0 at BaseEntity.GetBuildingPrivilege () [0x00000] in :0 at DecayEntity.GetBuildingPrivilege () [0x00011] in :0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in :0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DecayEntity.DecayTick_Patch1(DecayEntity) Server Exception: Building Manager Server Exception: Building Manager NullReferenceException NullReferenceException
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rcon is now endlessly showing NullReferenceException NullReferenceException Server Exception: Building Manager Server Exception: Building Manager NullReferenceException NullReferenceException Server Exception: Building Manager Server Exception: Building Manager
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Halloween was compiled successfully in 1262ms Unloaded plugin Halloween v1.2.1 by The_Kiiiing Fallback handler could not load library D:/TCAFiles/Users/marcusr1/5700384/RustDedicated_Data/MonoBleedingEdge/data-000001DEE68D9DE0.dll Trying to load assembly: jh0pwfqg.ubg.XmlSerializers Trying to load assembly: jh0pwfqg.ubg.XmlSerializers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: jh0pwfqg.ubg.XmlSerializers Loaded plugin Halloween v1.2.1 by The_Kiiiing [Halloween] Finding spawn points 0% (0 / 189225) [Halloween] done [Better Chat] [Team] [Assassin] [Architect] 123: 2modded [Halloween] Initialized 1218 junk piles in 20.82 seconds with 18446744073709551560 total entities Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <eb8c31862f774cd59237627c2e18e4ff>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <eb8c31862f774cd59237627c2e18e4ff>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <eb8c31862f774cd59237627c2e18e4ff>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <eb8c31862f774cd59237627c2e18e4ff>:0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in <eb8c31862f774cd59237627c2e18e4ff>:0 at DecayEntity.DecayTick () [0x0003b] in <eb8c31862f774cd59237627c2e18e4ff>:0 at ServerBuildingManager.Cycle () [0x00157] in <eb8c31862f774cd59237627c2e18e4ff>:0 at ServerMgr.Update () [0x0014b] in <eb8c31862f774cd59237627c2e18e4ff>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
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Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <eb8c31862f774cd59237627c2e18e4ff>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <eb8c31862f774cd59237627c2e18e4ff>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <eb8c31862f774cd59237627c2e18e4ff>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <eb8c31862f774cd59237627c2e18e4ff>:0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in <eb8c31862f774cd59237627c2e18e4ff>:0 at DecayEntity.DecayTick () [0x0003b] in <eb8c31862f774cd59237627c2e18e4ff>:0 at ServerBuildingManager.Cycle () [0x00157] in <eb8c31862f774cd59237627c2e18e4ff>:0 at ServerMgr.Update () [0x0014b] in <eb8c31862f774cd59237627c2e18e4ff>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
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Following on this request
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when u load plugin initially brand new /skd doesnt work unless you toggle /hkd off then /hkd on again then after /skd will work
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Error while compiling TeamFix: 'BasePlayer' does not contain a definition for 'ClientRPCPlayerAndSpectators' and no accessible extension method 'ClientRPCPlayerAndSpectators' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 211, Pos: 28
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i delted the config prior to installing the new update and no erros i oxide log will try again
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just updated to this version back and when i do /skd it does not switch the kdr ui kdr.mp4
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The code he posted above was the code that it gave me
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Stop" can only be called on an active agent that has been placed on a NavMesh.
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Following up with this request