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Daemante

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Everything posted by Daemante

  1. Appears this only works after a reload but doing /vanish in game again doesn't show the indicator.
  2. Found and fixed the issue. There was a typo: Original code: private bool IsInvisible(BasePlayer player) { if (Vanish != null) return (bool)Vanish.Call("IsInvisible2", player); if (BetterVanish != null) return (bool)BetterVanish.Call("_IsInvisible", player); return false; } Fixed code: private bool IsInvisible(BasePlayer player) { if (Vanish != null) return (bool)Vanish.Call("IsInvisible", player); if (BetterVanish != null) return (bool)BetterVanish.Call("_IsInvisible", player); return false; } VanishStatus.cs
  3. Here is the error in console: [04.14 19:24:24] [CSharp] Started Oxide.Compiler v successfully [04.14 19:24:27] [CSharp] Started Oxide.Compiler v successfully [04.14 19:24:29] VanishStatus was compiled successfully in 1566ms [04.14 19:24:29] Unloaded plugin Vanish Status v0.1.3 by IIIaKa [04.14 19:24:29] Failed to call hook 'OnServerInitialized' on plugin 'VanishStatus v0.1.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VanishStatus.IsInvisible (BasePlayer player) [0x00022] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.SendBar (BasePlayer player) [0x00010] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.InitPlayers () [0x00052] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.OnServerInitialized () [0x00056] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004a9] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 [04.14 19:24:29] Loaded plugin Vanish Status v0.1.3 by IIIaKa [04.14 19:24:29] [Image Library] Starting order VanishStatus [04.14 19:24:29] Image batch (VanishStatus) has been stored successfully [04.14 19:24:32] VanishStatus was compiled successfully in 1566ms Vanish.json
  4. Daemante

    No godmode indicator

    Just noticed that If I give myself owner then it shows the indicator. Does this plugin depend on certain flags like isadmin or isdeveloper? I am using FauxAdmin with the isdeveloper flag; so not real admin.
  5. Daemante

    No godmode indicator

    I am using the default config with Advanced Status and the godmode plugin. Flying will display but not godmode. Attached are the config for both plugins. Godmode.json FlyingGodStatus.json
  6. Daemante

    Adding multiple wipe dates

    { "ImageLibrary Counter Check": 5, "Wipe command": "wipe", "Use GameTip for messages?": true, "Is it worth displaying the wipe timer only when players in the safe zone or building privilege?": false, "When should it start displaying? Based on how many days are left(0 to display always)": 0, "Custom wipe date(empty to use default). Format: yyyy-MM-dd HH:mm. Example: 2023-12-10 13:00": [ "2024-04-15 19:00", "2024-04-16 19:00" ], "Status. Bar - Height": 26, "Status. Bar - Order": 10, "Status. Background - Color": "#0370A4", "Status. Background - Transparency": 0.7, "Status. Background - Material(empty to disable)": "", "Status. Image - URL": "https://i.imgur.com/FKrFYN5.png", "Status. Image - Sprite(empty to use image from URL)": "", "Status. Image - Is raw image": false, "Status. Image - Color": "#0370A4", "Status. Text - Size": 12, "Status. Text - Color": "#FFFFFF", "Status. Text - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Status. SubText - Size": 12, "Status. SubText - Color": "#FFFFFF", "Status. SubText - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Version": { "Major": 0, "Minor": 0, "Patch": 0 } }
  7. Daemante

    Adding multiple wipe dates

    Is it possible to add multiple wipe dates to be displayed; for instance multiple wipes per week. I tried to format the config in the typical fashion but it just uses default config.

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