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Rebel25

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Everything posted by Rebel25

  1. Sorry, my mistake .. I didn't set the spawn list to 1 (own spawn list) in the config of the new monuments that I added .. it's solved now My apologies, you can close the ticket.
  2. Sorry, my bad.. I asked for help in discord .. Turns out that I needed to update the PlayerDLC-api .. is solved now. you may close the ticket.
  3. Hi, my map is custom made with a lot of custom underground monuments. I already added npc's to let's say 50% of my underground monuments before the wipe. They still spawn undergorund. But after the update, when I try to add npc's to the remaining underground monuments, they all spawn on the surface. not in the underground monument anymore. Find it odd that the Npc's I placed before the update still spawn underground though. they don't appear on the surface.
  4. New update didn't fix it .... All items are in the default shop file .. that's not the problem ... but in-game, shop is empty , can't select a category in the Shop, if I click on a category, I get a load of errors in console.
  5. Hi, I removed the shop from my server (old version) Removed the .cs file, removed the .json file and the data folder. Wanted to start clean. Downloaded the ZIP file extracted it and uploaded the 2 files in the ZIP file. Shop.cs ShopConverter.cs I did the install of the shop with the chat command as described in the description.. install screen .. all fine WhenI open the shop in-game, it's completely empty. Whenever I click on a "category" I get this in console: Loaded plugin Shop v2.3.8 by Mevent [Image Library] Starting order Shop Image batch (Shop) has been stored successfully Failed to call hook 'CmdShopOpen' on plugin 'Shop v2.3.8' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <f98723dd4586469db5213ec59da723ca>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Plugins.Shop.CanAccesToItem (BasePlayer player, Oxide.Plugins.Shop+ShopItem item) [0x00034] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ItemUI (BasePlayer player, Oxide.Plugins.Shop+ShopItem shopItem, Oxide.Game.Rust.Cui.CuiElementContainer container) [0x00170] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop+<>c__DisplayClass137_0.<ShopContentUI>b__2 (System.Int32 index) [0x00018] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShowGridUI (Oxide.Game.Rust.Cui.CuiElementContainer container, System.Int32 startIndex, System.Int32 count, System.Int32 itemsOnString, System.Single marginX, System.Single marginY, System.Single itemWidth, System.Single itemHeight, System.Single offsetX, System.Single offsetY, System.Single aMinX, System.Single aMaxX, System.Single aMinY, System.Single aMaxY, System.String backgroundColor, System.String parent, System.Func`2[T,TResult] panelName, System.Func`2[T,TResult] destroyName, System.Action`1[T] callback) [0x000e0] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShopContentUI (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer container) [0x00220] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShowShopUI (BasePlayer player, System.Boolean first, System.Boolean categories, System.Boolean showGUI) [0x00124] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.CmdShopOpen (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00184] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02378] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to call hook 'CmdShopOpen' on plugin 'Shop v2.3.8' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <f98723dd4586469db5213ec59da723ca>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Plugins.Shop.CanAccesToItem (BasePlayer player, Oxide.Plugins.Shop+ShopItem item) [0x00034] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ItemUI (BasePlayer player, Oxide.Plugins.Shop+ShopItem shopItem, Oxide.Game.Rust.Cui.CuiElementContainer container) [0x00170] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop+<>c__DisplayClass137_0.<ShopContentUI>b__2 (System.Int32 index) [0x00018] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShowGridUI (Oxide.Game.Rust.Cui.CuiElementContainer container, System.Int32 startIndex, System.Int32 count, System.Int32 itemsOnString, System.Single marginX, System.Single marginY, System.Single itemWidth, System.Single itemHeight, System.Single offsetX, System.Single offsetY, System.Single aMinX, System.Single aMaxX, System.Single aMinY, System.Single aMaxY, System.String backgroundColor, System.String parent, System.Func`2[T,TResult] panelName, System.Func`2[T,TResult] destroyName, System.Action`1[T] callback) [0x000e0] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShopContentUI (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer container) [0x00220] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShowShopUI (BasePlayer player, System.Boolean first, System.Boolean categories, System.Boolean showGUI) [0x00124] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.CmdShopOpen (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00184] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02378] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to call hook 'CmdShopOpen' on plugin 'Shop v2.3.8' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <f98723dd4586469db5213ec59da723ca>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Plugins.Shop.CanAccesToItem (BasePlayer player, Oxide.Plugins.Shop+ShopItem item) [0x00034] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ItemUI (BasePlayer player, Oxide.Plugins.Shop+ShopItem shopItem, Oxide.Game.Rust.Cui.CuiElementContainer container) [0x00170] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop+<>c__DisplayClass137_0.<ShopContentUI>b__2 (System.Int32 index) [0x00018] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShowGridUI (Oxide.Game.Rust.Cui.CuiElementContainer container, System.Int32 startIndex, System.Int32 count, System.Int32 itemsOnString, System.Single marginX, System.Single marginY, System.Single itemWidth, System.Single itemHeight, System.Single offsetX, System.Single offsetY, System.Single aMinX, System.Single aMaxX, System.Single aMinY, System.Single aMaxY, System.String backgroundColor, System.String parent, System.Func`2[T,TResult] panelName, System.Func`2[T,TResult] destroyName, System.Action`1[T] callback) [0x000e0] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShopContentUI (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer container) [0x00220] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.ShowShopUI (BasePlayer player, System.Boolean first, System.Boolean categories, System.Boolean showGUI) [0x00124] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.CmdShopOpen (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00184] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02378] in <9796100c24a6471b911d3d3cea4e0267>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
  6. Rebel25

    Not starting

    sorry you can close this ticket ... I had the command set to "atrainstart easy" , not to "atrainstart train_easy" Working fine now Although, the EventManager plugin recognizes the plugin, but not the different presets. But i can work around that.
  7. Rebel25

    Not starting

    Hi, I just bought the plugin. Uploaded the cs file into the oxid/plugins folder and uploaded the 2 folders "ArmoredTrain" and "Images" into the oxide/data folder. I did set up custom spawn points, and the first time i tried it, all went well, But now when I trying to start it I only get this message : [ArmoredTrain] The event configuration could not be found! !!! I have a custom map, only underground tunnels , no train tracks on land. The underground tunnels were auto generated in Rustedit, all train tracks are properly connected and the event ran just fine for 1 time. No matter what preset i try now, it doesn't restart, Tried all the different console commands, but nothing seems to help. I have these settings et for the train_easy preset because it's the most common to use underground. "The minimum time after the server's wipe when this preset can be selected automatically [sec]": 0, "The maximum time after the server's wipe when this preset can be selected automatically [sec] (-1 - do not use this parameter)": -1, What am I missing here ? .. It's not that it doesn't work since it worked fine for 1 time though. Greetz Rebel25
  8. Rebel25

    Console COmmands

    Is the console command the same as the chat command without the "/" then now ?
  9. Rebel25

    Console COmmands

    Thank you
  10. Rebel25

    Concole commands not workig

    Hi, I just bought and installed the cargo Convoy pluign It runs perfectly if set on automated ... but since my server has over 18 events , I shedule them by timers and therefore i need concole commabds (rcon) , but none if the console commands seems to be working. Is there a way to fix it ? Greetz Frank
  11. Rebel25

    Console COmmands

    unload the plugin ? .. yeah thats a great solution lol first event plugin I have that has no concole commands ..... But thank you anyway for responding
  12. Rebel25

    Console COmmands

    Hi, question, Whar are the concole commands to start heli event and stop heli event ? And how do i disable the automated events ? no function in the config file to turn the automated events on or off Thank you
  13. Rebel25

    Item names

    Changing the stackplugin fixed it ... I was using StaxkSizeController from Umod ... now changed to StackSizeModifier and that seems to have fixed the problem .... thank you
  14. Rebel25

    Item names

    Hi, question, Plugin working very well, but , If I split the amount of items in iventory or box of any kind, the name of the custom items changes back to ir's original base name. For example : I have 4 chantarelle , I split the amount in 2/2 , then the two that remain in the same place in iventory are keeping the name "chantarelle" , the other two that are on another position now in iventory are called 'mushroom" but the image stays the same. I'll add a screenshot, it's in Dutch but "Paddestoel" is "mushroom", it's with only the items from the Woodsman like that. Any way to fix that ? or that I can fix that ? greetings
  15. Rebel25

    Custom ore

    well, after testing it over and over again , with 3 different recycler plugins .. I found no bugs .. there was also a problem with splitting the ores while they were in recycler .. but even that seems to be fixed .. so.. so far .. so good ...
  16. Rebel25

    Custom ore

    The advice you gave turned out as being perfect ... now it's working the way I wanted it too be.. ty for that ... I'll check out the BOGO plugin
  17. Rebel25

    Custom ore

    ok, I will try that . Thank you
  18. Rebel25

    Custom ore

    here is the message i always get when trying to recycle all Refined ore's Calling hook CanBeRecycled resulted in a conflict between the following plugins: CustomOre - False (Boolean), RecycleManager (True (Boolean)) Calling hook CanBeRecycled resulted in a conflict between the following plugins: CustomOre - False (Boolean), RecycleManager (True (Boolean)) Calling hook CanBeRecycled resulted in a conflict between the following plugins: CustomOre - False (Boolean), RecycleManager (True (Boolean)) Calling hook OnItemRecycle resulted in a conflict between the following plugins: CustomOre - True (Boolean), RecycleManager (False (Boolean)) and it's only when i try to recycle the "Refined ore's" , with the Normal ores you gather like "Jade Ore" I have no problems putting then in the recycler. With the "Shards" also no problem putting them in a recycler. I have tried 3 different recycler plugins now .. but I get the same message always .. so I think your plugin just doesn't allow the "Refined ores" to be recycled.
  19. Rebel25

    Custom ore

    Hi, I have a question The gathered ore, for example I take the Jade ore, So I get Jade ore from gathering stone ore (is how I have configured it) Then I can melt the Jade ore into refined Jade , but then I have a problem .. How to get from refined Jade to Jade Shard ? , I can't melt the refined Jade and if I recycle it, I get the output like Coal (since coal is the base item here) Is there a possibility to make it a 3-way step ? Like melting Jade ore into Refined Jade and then recycling refined Jade into Jade Shard. I tried a workaround with the plugin "recycle manager" to do that .. but whatever I try .. I get the error that the Refined Jade is blocked by another plugin (in this case CustomOre plugin) even if I set recycle to true for Jade ore in the config file from the CustomOre plugin, I still can't recylce the Refined Jade into Jade Shard using the recyclemanager plugin. always the same conflict shows up ... saying "conflict between RecycleManager plugin bolean set to true and CustomOre plugin is set to false" , even when recycling is enabled for Jade in the config file. And I can put all types of ore and all types of Shards into the recycle and set a custom output for all different items using the skin ID .. But no matter what I try , I just can't recycle the Refined types of Ore into Jade ore because all the Refined types of ore are blocked from recycling by the CustomOre plugin it says. I hope my question and explanation makes some sense
  20. I already did, and it seems that the Patrolheli crash is the same code as this one ... same scammers i guess
  21. Is there already a solution ? .. because the newer version isn't working properly either .. still getting the same errors
  22. I have the same problem though .. reported it earlier , npc's spawning in terrain, crates sometimes not spawning and heli parts not spawning, all depends on the location, sometimes all doesn't spawn, sometimes only parts doesn't spawn. reported it 9 July , got no reaction at all .. but hey .. at least you got a reaction
  23. I have the exact same problem .. as your last screenshot Invalid Position: servergibs_patrolhelicopter[5299045] (-245.52, -507.17, -539.56) (destroying) Invalid Position: servergibs_patrolhelicopter[5299039] (-220.96, -507.47, -561.45) (destroying) Invalid Position: servergibs_patrolhelicopter[5299044] (-231.30, -503.28, -548.27) (destroying) Invalid Position: servergibs_patrolhelicopter[5299043] (-255.16, -507.33, -550.51) (destroying) Invalid Position: servergibs_patrolhelicopter[5299042] (-198.24, -502.70, -567.63) (destroying) Did you get a solution after all ?
  24. Just to give another example. of the auto-spawn not working. When I activate it maually, it works fine .. but when auto-start is turned on, I always get this message. Didn't spawn 1 time since auto-start event is turned on.
  25. Hi, I always get the message "invali position" and the heli despanws.. See top of the screenshot. The event is on auto start
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