Thank you. I think it has now been resolved in that plugin.
The problem is that I have written a plugin for the purpose of linking to the web and generating statistics.
I get the same error.
Please one more time.
void OnEntityDeath(BaseCombatEntity entity, HitInfo info)
{
BasePlayer player = info.InitiatorPlayer;
if (!entity || info == null)
return;
if(entity.name.Contains("barrel"))
{
BarryWebRequest2?.Call("BWR2","kostat","barrel");
}
else if(entity.name.Contains("scarecrow"))
{
BarryWebRequest2?.Call("BWR2","kostat","scarecrow");
}
else if(entity.name.Contains("scientist"))
{
BarryWebRequest2?.Call("BWR2","kostat","scientist");
}
else if(entity.name.Contains("stag"))
{
BarryWebRequest2?.Call("BWR2","kostat","stag");
}
else if(entity.name.Contains("bear"))
{
BarryWebRequest2?.Call("BWR2","kostat","bear");
}
else if(entity.name.Contains("boar"))
{
BarryWebRequest2?.Call("BWR2","kostat","boar");
}
else if(entity.name.Contains("wolf"))
{
BarryWebRequest2?.Call("BWR2","kostat","wolf");
}
else if(entity.name.Contains("chicken"))
{
BarryWebRequest2?.Call("BWR2","kostat","chicken");
}
else
{
return;
}
}
Every time an NPC is captured, the plugin is called and counted, but an error occurs for the same reason.