-
Posts
57 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Barry_Allenn
-
-
Issue with surrender / console kill still reducing score
Barry_Allenn replied to klr272's Support Request in Support
barry_allenn -
Version 1.0.0
4 downloads
MBBasket — Smart Reward Basket for Rust MBBasket is a modern UI plugin that allows players to claim rewarded items whenever it’s convenient for them. No more lost rewards, full inventories, or awkward item delivery. Each player gets a personal reward basket where all items added by administrators are safely stored until claimed. Key Features Personal reward basket for every player Modern, clean UI with smooth scrolling NPC-style design with a customizable image Persistent storage (items survive restarts & wipes) Safe claiming system — items won’t be lost if inventory is full Multi-language support (EN / RU / UA) Perfect For Event prizes Offline item delivery How It Works Admin adds items to a player’s basket Player opens the basket with /basket A clean UI shows all available rewards Player claims items one by one, at any time Commands /basket — open the basket UI mbbasket.add <steamid> <shortname> <amount> [skin] — add items to a player’s basket (console / RCON) Configuration Custom NPC image (URL) Scrollbar handle color$2.00 -
Issue with surrender / console kill still reducing score
Barry_Allenn replied to klr272's Support Request in Support
https://imgbb.com/ -
Issue with surrender / console kill still reducing score
Barry_Allenn replied to klr272's Support Request in Support
Where do you want to add the image? -
Issue with surrender / console kill still reducing score
Barry_Allenn replied to klr272's Support Request in Support
Changed Status from Pending to Fixed Changed Fixed In to 1.4.0 -
Changed Status from Pending to Fixed Changed Fixed In to 1.4.0
-
I’ll work on fixing it now if there’s anything else, just let me know.
-
Issue with surrender / console kill still reducing score
Barry_Allenn replied to klr272's Support Request in Support
I’ll check it and fix it -
Stats counted on item drop & pickup + profile access restriction
Barry_Allenn replied to klr272's Support Request in Support
Yes, I’ll do it. -
oxide.unload MBStatistics /oxide/data/MBSystem/MBStatistics/MBStatistics.json delete file json
-
Stats counted on item drop & pickup + profile access restriction
Barry_Allenn replied to klr272's Support Request in Support
Changed Status from Pending to Fixed Changed Fixed In to 1.3.5 -
Stats counted on item drop & pickup + profile access restriction
Barry_Allenn replied to klr272's Support Request in Support
I will make a fix so that wood is not counted when it is picked up, and I will also add the option to disable viewing -
Changed Status from Pending to Fixed Changed Fixed In to 1.1.0
-
https://codefling.com/plugins/mbbuttons?tab=changelog
-
I can make it possible to show buttons depending on permissions.
-
Version 1.0.0
4 downloads
MBRestart — Scheduled Server Restart with UI & Announcements MBRestart is a lightweight and user-friendly Rust plugin that allows you to manage both automatic and manual server restarts with clear announcements and a visual UI countdown bar. It helps players stay informed about upcoming restarts while giving administrators full control and flexibility. Features Automatic Scheduled Restart Daily restart at a specified time UTC offset support Fully configurable 🛠 Manual Restart Command Schedule a restart for a custom number of minutes Ability to cancel an active restart Configurable Announcements Minute-based warnings (e.g. 60, 30, 10, 5, 1) Second-based warnings (e.g. 30, 10) Different message types: normal, warning, last minute Restart Countdown UI Clean progress bar shown 5 minutes before restart Color-coded stages: Green — plenty of time Yellow — medium time Orange — soon Red — critical Visible to all players Localization Included English Russian Ukrainian Commands /restart <minutes> — schedule a server restart /restart cancel — cancel the scheduled restart Configuration { "AutoRestart": { "Enabled": true, "Time": "04:00", "UtcOffset": 2 }, "Announcements": { "Minutes": [60, 30, 10, 5, 1], "Seconds": [30, 10] } }$5.00 -
Changed Status from Pending to Fixed
-
Исправил, можите скачать обнову, за время я думаю нобавить в след обновление
-
- 9 comments
-
- 1
-
-
Version 1.0.5
17 downloads
MBRewardOnline MBRewardOnline is a flexible Rust (uMod/Oxide) plugin that rewards players for real time spent online. It supports multiple currencies at the same time, permission-based rewards, time accumulation, and persistent data storage. Perfect for servers that want to encourage active play instead of AFK farming. Features ⏱ Rewards for real online time Persistent data storage (progress is saved between restarts) Permission-based rewards Multiple currencies per permission Automatic timer reset after reward Clean data structure (MBSystem/MBRewardOnline) Fully configurable via config Clean, optimized code (no heavy API dependencies) Supported Economy Systems MBCoins (mb.give) Economics (economics.deposit) ServerRewards (sr add) A single permission can reward multiple currencies at once Example: 100 MBCoins + 50 Economics + 25 ServerRewards Permissions mbrewardonline.premium mbrewardonline.vip mbrewardonline.default Permission priority is defined by config order (the first matching permission is used) Example Configuration { "Reward Interval (Minutes)": 10, "Permission Rewards (permission => economy => amount)": { "mbrewardonline.premium": { "MBCoins": 100, "Economics": 50, "ServerRewards": 25 }, "mbrewardonline.vip": { "MBCoins": 50, "Economics": 25, "ServerRewards": 10 }, "mbrewardonline.default": { "MBCoins": 20 } } } Data Storage Player data is saved to: oxide/data/MBSystem/MBRewardOnline/MBRewardOnline.json Stored data: accumulated online minutes progress persists through restarts How It Works Player joins → data entry is created Every minute online is counted When the interval is reached → rewards are given Timer resets and starts counting again 🛠 Requirements uMod / Oxide (Optional) Economics (Optional) ServerRewards MBCoins (if using that economy) Planned Features /online command UI progress bar Data reset on wipe Reward multipliers (e.g. x2 on weekends) Author Barry_Allenn Discord: https://discord.gg/6b5tkpDb57 Part of the MBSystem plugin ecosystem.$2.00 -
Version 1.0.0
27 downloads
MBCoins — Lightweight Currency System for Rust Servers MBCoins is a simple, fast, and reliable currency system built for Rust servers. It provides an easy way to store, modify, and retrieve player balances — perfect for shops, kits, privileges, rewards, vote systems, or any custom economy-based plugins. This plugin is extremely lightweight and works as a backend economy module for other MBSystem plugins or your own custom scripts. Features Fast and optimized player balance storage Automatic player registration on connect Easy-to-use API for other plugins Very lightweight — no UI, no unnecessary overhead Periodic auto-save + save on unload/shutdown Safe and stable for high-population servers API Methods Integrate MBCoins into other plugins easily: Get player balance float balance = (float)MBCoins?.Call("GetPlayerBalance", playerId); Add coins MBCoins?.Call("API_PUT_BALANCE_PLUS", playerId, amount); Remove coins MBCoins?.Call("API_PUT_BALANCE_MINUS", playerId, amount); Admin Commands Give coins mb.give <playerId> <amount> Example: mb.give 76561198000000000 100 Data Storage Balances are stored in: oxide/data/MBSystem/MBCoins/DataMBCoins.jsonFree -
In the new version it’s no longer needed, because it connects directly to MBHud if you are using it.
-
I will post an update right now
-
