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Support Replies posted by WarKingz
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Hi, will you be adding the Jungle Update to this map? I believe it would enhance the overall experience and provide players with new challenges and adventures. It would be exciting to explore the new features and see how they integrate with the existing elements of the map.
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Hi, will you be adding the Jungle Update to this map? I believe it would enhance the overall experience and provide players with new challenges and adventures. It would be exciting to explore the new features and see how they integrate with the existing elements of the map.
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did you not get chance to add this mate ?
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Hello can we have it so players can use Economics to buy the recycler please ?
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Do i need TrainHomes Station for this plugin to work or can players still build on them ?
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looking this up its looking like a rustedit problem so i am running some updates of rustedit and oxide just incase both did not update correct
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only some players the go close to the water treatment.
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hello there is a problem with the map players are getting kicked and can not connect back Entities Out Of Order: expected 20648, received 20649 when going near water treatment.
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Failed to call hook 'GiveQuarryCommand' on plugin 'QuarryComputer v1.5.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QuarryComputer.GetPlayerQuarryLimit (Oxide.Core.Libraries.Covalence.IPlayer player) [0x00000] in :0 at Oxide.Plugins.QuarryComputer.ExceedsQuarryLimit (BasePlayer player) [0x00011] in :0 at Oxide.Plugins.QuarryComputer.GiveQuarryCommand (Oxide.Core.Libraries.Covalence.IPlayer iPlayer, System.String command, System.String[] args) [0x00058] in :0 at Oxide.Plugins.QuarryComputer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x015ec] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 [SkinAndBones] A chicken.corpse[661900379] was injected with a Skull [SkinAndBones] A boar.corpse[661907216] was injected with a Skull
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it keeps saying not close for the pipe link ?
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[CSharp] Started Oxide.Compiler v successfully AdvancedStatus was compiled successfully in 1672ms Unloaded plugin Advanced Status v0.1.18 by IIIaKa DirectoryNotFoundException: Could not find a part of the path '/home/container/oxide/data/AdvancedStatus\Images'. Loaded plugin Advanced Status v0.1.18 by IIIaKa Failed to call hook 'CreateBar' on plugin 'AdvancedStatus v0.1.18' (KeyNotFoundException: The given key 'AdvancedStatus_Default' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.AdvancedStatus.DrawBars (Oxide.Plugins.AdvancedStatus+PlayerWatcher watcher, System.Int32 startIndex) [0x00134] in :0 at Oxide.Plugins.AdvancedStatus.CreateBar (System.UInt64 userID, System.Collections.Generic.Dictionary`2[TKey,TValue] parameters) [0x00125] in :0 at Oxide.Plugins.AdvancedStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01970] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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Failed to call hook 'CreateBar' on plugin 'AdvancedStatus v0.1.18' (KeyNotFoundException: The given key 'AdvancedStatus_Default' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.AdvancedStatus.DrawBars (Oxide.Plugins.AdvancedStatus+PlayerWatcher watcher, System.Int32 startIndex) [0x00134] in :0 at Oxide.Plugins.AdvancedStatus.CreateBar (System.UInt64 userID, System.Collections.Generic.Dictionary`2[TKey,TValue] parameters) [0x00125] in :0 at Oxide.Plugins.AdvancedStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01970] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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Update
in Fox Island
Hello will the map be ok for this wipe as i will be using this map this wipe
Thank you
Manic
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Thank you love the map
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How do players get to the hanging timed crate on the Large Warehouse ?
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Hello i just got this pligin but when i load it i am getting this come up
Error while compiling VirtualVending: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 87, Pos: 44
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Its working as intened mate but still getting that info in console its ok mate not give me any problem you can close this ticket thank you for your help
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I have did that the only one i think i have did wrong is the Category ID how do i get the Category ID i know how to get the channel ID just not the Category ID
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im going to make a new bot incase its that
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[DiscordExtension] [Info]: Discord socket connected!
[Live Admin Chat] Gateway is connected.
[Live Admin Chat] Discord client has been initialized.
[Live Admin Chat] Bot has connected successfully.
[Live Admin Chat] Bot has 'Server Members Intent' privileges.
[Live Admin Chat] Bot has 'Message Content Intent' privileges.
[Live Admin Chat] Bot has 'Presence Intent' privileges.
[Live Admin Chat] Found server: 873534886919684146.
[Live Admin Chat] Bot was found in server: 873534886919684146.
Failed to call hook 'OnDiscordGatewayReady' on plugin 'LiveAdminChat v1.2.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LiveAdminChat.OnDiscordGatewayReady (Oxide.Ext.Discord.Entities.GatewayReadyEvent ready) [0x00301] in :0 at Oxide.Plugins.LiveAdminChat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002a8] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
[DiscordExtension] [Info]: Your bot was found in 1 Guilds!
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thats all it gives me the plugin works i just dont know what that is when it loads
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Can i get some help on this please
instance of an object) at Oxide.Plugins.LiveAdminChat.OnDiscordGatewayReady (Oxide.Ext.Discord.Entities.GatewayReadyEvent ready) [0x00301] in :0 at Oxide.Plugins.LiveAdminChat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002a8] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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Will you be ubdating this to work with carbon ? as i will be moving over to carbon soon and i will love to use this plugin with it
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Hello is there any chance this can work with skilltree plugin please
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it starts to work then it get pitch black
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3
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same i can not work this one out i just want it Inverted Nights like it shows on the image on the plugin page
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When i replaced my recycler it vanished this happens now and then
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Failed to call hook 'OnEconomicsBalanceUpdated' on plugin 'HUDPanel v1.2.4' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <467a840a914a47078e4ae9b0b1e8779e>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <467a840a914a47078e4ae9b0b1e8779e>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in :0 at Oxide.Plugins.HUDPanel.LibaryServerInfoHUD (Oxide.Plugins.HUDPanel app, System.Collections.Generic.Dictionary`2[TKey,TValue] cf, System.String key, BasePlayer player) [0x005c3] in :0 at Oxide.Plugins.HUDPanel+UI.AddModuleUI (Oxide.Plugins.HUDPanel app, Oxide.Game.Rust.Cui.CuiElementContainer& container, System.Collections.Generic.Dictionary`2[TKey,TValue] cf, System.String key, BasePlayer player, System.Boolean rest) [0x00031] in :0 at Oxide.Plugins.HUDPanel.API_HUDPanel_ReloadBloc (BasePlayer player, System.String name) [0x0000f] in :0 at Oxide.Plugins.HUDPanel.OnEconomicsBalanceUpdated (System.String playerId, System.Double amount) [0x00010] in :0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c07] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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Hi mate i am running a test server & i am getting this come up just to let you know
Loottable - Failed to compile: Cannot implicitly convert type 'IFuelSystem' to 'EntityFuelSystem'. An explicit conversion exists (are you missing a cast?) | Line: 1432, Pos: 39
197 MapProtection - Unloaded -
its ok i have did it sorry it was in the plugin that come with the map lol just me being silly
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Hello i have edited the map but i can not get a custom brad to spawn is it all blocked on the map ?
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How can i fix this please
[Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation/foundation.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof.triangle/roof.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof/roof.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/oil jack/mining.pumpjack.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.large.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.small.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/quarry/mining_quarry.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation/foundation.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof.triangle/roof.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof/roof.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/oil jack/mining.pumpjack.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.large.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.small.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/quarry/mining_quarry.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation/foundation.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof.triangle/roof.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof/roof.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/oil jack/mining.pumpjack.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.large.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.small.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/quarry/mining_quarry.prefab'
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Failed to call hook 'welcomepanel_open' on plugin 'WelcomePanel v3.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel.OpenAddOn_API (BasePlayer player, System.String addonName) [0x000ca] in :0 at Oxide.Plugins.WelcomePanel.CreateTab (BasePlayer player, System.Int32 tabNumber, System.Int32 pageNumber) [0x01290] in :0 at Oxide.Plugins.WelcomePanel.welcomepanel_open (ConsoleSystem+Arg arg) [0x00066] in :0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e42] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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i have gone brain dead how do i remove just one button and not all ?
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the airfield event seems have the problem if the event is locked and another person starts the locked crate, then nobody can loot it when its on 0:00 even the one that the event is locked to
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Hello mate i am trying to add a some custom items to the craft but its it will not show two items as its Error: Duplicate key 'vehicle.1mod.flatbed'
this is the config its from line 333 i am trying to add CustomModules
Thank you
Warkingz
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What is this and how do i fix it sorry
[Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/foundation/foundation.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof.triangle/roof.triangle.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/building core/roof/roof.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/oil jack/mining.pumpjack.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.large.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/planters/planter.small.deployed.prefab' [Limit Entities] You can't use the same prefabs in groups and individually. Choose one and remove it from the other 'assets/prefabs/deployable/quarry/mining_quarry.prefab'
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i got to work now with this webpage https://www.unitconverters.net/time/days-to-seconds.htm
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Hello i can not get this to give the correct time i need it give the 1st of next month
"General Settings": {
"Countdown (seconds)": 105079.0,
"Global Response Enabled": false,
"Global Response Text": "<size=20><color=#FF5733>ManicRust</color></size> \n Next map wipe will be in <color=#FFE49B>{countdown}</color>",
"Global Response Icon": 76561199136807947,
"Global Response Cooldown": 3600,
"Keyword To Trigger Response": "wipe",
"Reset Countdown on Map Change": true -
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i see i have to take it back to wood to upgrade it to the lvl i need i will work it out you may close this post
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i did mate i am just restarting the server as its not letting me upgrade to the next lvl from stone lets hope restart sorts it
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sorry me being a noob
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not seeing this to add the rest of the skins ?
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When you use the new knife, you have a chance to get a scientist head, or an animals head, that you can put up on the wall stacks to another head and destroys that head usage, you can't use it after that any chance having this added or if t there how can i do it
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Same all
i love this mod to
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Hello i am having problems the panel is not updating not until i reload the plugin this is my config
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its ok i see it now
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How will the PositionIconPower work now as its not in the config
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Will the plugin be ready for the new Brutalist Skin come the next update
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Failed to call hook 'OnServerInitialized' on plugin 'Loottable v1.0.31' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentInParent (System.Type t, System.Boolean includeInactive) [0x00001] in :0 at UnityEngine.Component.GetComponentInParent[T] () [0x00001] in :0 at Oxide.Plugins.Loottable+LootManager.CacheNpc (BasePlayer npc) [0x00024] in :0 at Oxide.Plugins.Loottable+LootManager.PopulateNpcCache () [0x00027] in :0 at Oxide.Plugins.Loottable.OnServerInitialized () [0x0001f] in :0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02e3d] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Calling 'OnServerInitialized' on 'Loottable v1.0.31' took 664ms
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Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEntitySpawned (BaseHelicopter Entity) [0x00009] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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yes same plz update
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Calling hook OnItemSplit resulted in a conflict between the following plugins: Loottable - Item.bloodx30.58627537 (Item), EpicLoot
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Hello can you check my config as no epicloot is dropping i run Loot Table & Stacksize GUI - Plugins - Codefling dont know if this will bug it out
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This can be closed now i have sorted it
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1
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Hello there i uploaded the addons but it wiped my configs and now getting this in console
Failed to call hook 'ShowKits_Page1_API' on plugin 'WPKits v1.2.1' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Count[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0000d] in :0 at Oxide.Plugins.WPKits.ShowKits (BasePlayer player, System.Int32 page) [0x0004d] in :0 at Oxide.Plugins.WPKits.ShowKits_Page1_API (BasePlayer player) [0x00000] in :0 at Oxide.Plugins.WPKits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007cb] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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i deleted the config and reloaded it looks like its ok now
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i have removed the plugin until i got a reply mate
Jungle Update
in AMAZON (custom map)
Posted
any good yet mate ?