Hello my friend
I insert the map after the wipe installed all the updates and the map doesn't run on the server
only I receive the same fault again and again
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ArgumentException: Invalid path
at System.IO.Path.GetDirectoryName (System.String path) [0x0000d] in <fb001e01371b4adca20013e0ac763896>:0
at Prefab..ctor (System.String name, UnityEngine.GameObject prefab, GameManager manager, PrefabAttribute+Library attribute) [0x00019] in <bd55da73323340f6bdbb8f35571e6ed4>:0
at Prefab.Load (System.UInt32 id, GameManager manager, PrefabAttribute+Library attribute) [0x00023] in <bd55da73323340f6bdbb8f35571e6ed4>:0
at World.Spawn (ProtoBuf.PrefabData prefab) [0x00000] in <bd55da73323340f6bdbb8f35571e6ed4>:0
at World+<Spawn>d__85.MoveNext () [0x000f4] in <bd55da73323340f6bdbb8f35571e6ed4>:0
at WorldSetup+<InitCoroutine>d__15.MoveNext () [0x00655] in <bd55da73323340f6bdbb8f35571e6ed4>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <745c4d442eef4e08b35b5975d62d89d1>:0
(Filename: <fb001e01371b4adca20013e0ac763896> Line: 0)