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OfflineGotOfflined

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  1. Updates, so I found out that you need to set "Starting altitude, defaults to map size, can be increased if cargo plane hits high ground(no more than 10000 recommended)": 4000.0, to your mapsize, otherwise It won't play the sound
  2. Hi I'm having same issue, but client and both on a local server still have no sound
  3. Sir can you help please
  4. there is an error with carbon Failed executing chat command 'wsetup' in 'Weather v2.4.0 by tofurahie' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.Weather.ShowUISettings(BasePlayer player) in C:/vamperserver/rustserver/carbon/plugins/Weather.cs:line 886 at void Oxide.Plugins.Weather.ShowUIBG(BasePlayer player) in C:/vamperserver/rustserver/carbon/plugins/Weather.cs:line 904 at void Oxide.Plugins.Weather.cmdChatwsetup(BasePlayer player, string command, string[] args) in C:/vamperserver/rustserver/carbon/plugins/Weather.cs:line 540 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) [Weather] New Weather Preset - Clear NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Weather+<SetPreset>d__26.MoveNext () (at C:/vamperserver/rustserver/carbon/plugins/Weather.cs:444) at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <935634f5cc14479dbaa30641d55600a9>:0)rocedural Map] 8fps 216gc 6h29m38s at UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) 11kb/s in, 63kb/s out at Oxide.Plugins.Weather:StartPreset(String) (at C:/vamperserver/rustserver/carbon/plugins/Weather.cs:196) at Oxide.Plugins.Weather:cmdConsoleUI_W(Arg) (at C:/vamperserver/rustserver/carbon/plugins/Weather.cs:589) at System.Reflection.MethodBase:Invoke(Object, Object[]) at Oxide.Game.Rust.Libraries.<>c__DisplayClass10_0:<AddConsoleCommand>b__0(BasePlayer, String, String[]) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Command.cs:384) at Oxide.Game.Rust.Libraries.<>c__DisplayClass8_0:<AddConsoleCommand>b__0(Args) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Command.cs:235) at Components.CommandManager:Execute(Command, Args) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Bootstrap/src/Components/CommandManager.cs:141) at Carbon.Hooks.IOnConsoleCommand:Prefix(Option, String&, Object[]) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Hooks/Carbon.Hooks.Base/src/Static/IOnConsoleCommand.cs:89) at MonoMod.Utils.DynamicMethodDefinition:ConsoleSystem.Run_Patch1(Option, String, Object[]) at ConsoleNetwork:OnClientCommand(Message) at ServerMgr:OnNetworkMessage(Message) at Facepunch.Network.Raknet.Server:ProcessRead(NetRead) at Network.BaseNetwork:Cycle() at ServerMgr:Update() Failed executing console command 'UI_W' in 'Weather v2.4.0 by tofurahie' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.Weather.ShowUISettings(BasePlayer player) in C:/vamperserver/rustserver/carbon/plugins/Weather.cs:line 886 at void Oxide.Plugins.Weather.cmdConsoleUI_W(Arg arg) in C:/vamperserver/rustserver/carbon/plugins/Weather.cs:line 592 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) Failed executing console command 'UI_W' in 'Weather v2.4.0 by tofurahie' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.Weather.ShowUISettings(BasePlayer player) in C:/vamperserver/rustserver/carbon/plugins/Weather.cs:line 886 at void Oxide.Plugins.Weather.cmdConsoleUI_W(Arg arg) in C:/vamperserver/rustserver/carbon/plugins/Weather.cs:line 592 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
  5. How to show multiple server ? Please give me more information about hosting a different bot for each server. I tried to setup server2.json but I guess something is still missing.
  6. This plugins doesn't work as it should. I installed both CustomStatusFramework and SimpleStatus, but neither let the plugin work. I have ImageLibrary, ZoneManager too. But the PVPZoneStatus still wouldn't work. Instead they just reports that I don't have the requirements on the server. (00:06:15) | Unloaded plugin SimpleStatus v1.2.10 by mr01sam (00:06:16) | Loaded plugin SimpleStatus v1.2.10 by mr01sam [505ms] (00:06:27) | Unloaded plugin SimpleStatus v1.2.10 by mr01sam (00:06:28) | Loaded plugin SimpleStatus v1.2.10 by mr01sam [451ms] (00:06:37) | Unloaded plugin PVPZoneStatus v1.0.1 by 0xF (00:06:37) | Loaded plugin PVPZoneStatus v1.0.1 by 0xF [129ms] (00:06:37) | [PVPZoneStatus] You do not have one or more required plugins installed! ImageLibrary: https://umod.org/plugins/image-library ZoneManager: https://umod.org/plugins/zone-manager CustomStatusFramework: https://codefling.com/plugins/custom-status-framework
  7. updates, so for some reason, after today's daily restart, I tried set the "Working with BetterChat?": true, "Working with IQChat?": false, "Working with in-game chat?": false, }, and then use the BetterChat again, for some reason, this time it works just fine.
  8. yes, I'm using the latest version, before I unload the BetterChat plugin, I actually tried to remove the Data/Clans folders, reload the clans.cs too but didn't work.
  9. I had the "Use Better Chat": true, in the config of Clans before I unload BetterChat, "Use in-game chat" was false.
  10. I did, my server auto restart daily. So I applied a temporally fix by unload the better chat, and set Clans to use in-game chat only. The tags are back to how it's supposed to be. But I'm hoping for a fix cause I might need Better Chat for other things.
  11. Duplicates clan tags after updates to new versions, this happens after I load 1.1.48 My server use BetterChat too.
  12. My server restarts daily, and I think this happened because I forgot to do a server.writecfg after I set my server Convar of wipetimer.wipetimezone. All wipe, timezone related convars got reset after daily wipe. That's why the placeholders didn't pull my wipe informations. Thank you for your supports. I will leave a good reviews.
  13. I'm having trouble with {wipetimeremaining}, it doesn't pull the wipe timer countdown, I have my server with a Missle Silo too
  14. How does this plugin pull wipe information ?
  15. I coundn't get Shockbyte ToolCupboard stack size to be modified.
  16. nvm it worked, thank you. Please close this box
  17. Skin Use Default doesn't work after update 2.2.0
  18. OfflineGotOfflined

    clearplayerdata

    Hi when I use command /clearplayerdata "steamID" it reports back like this
  19. I have managed to change the coordinates of the UIs, for the text color codes, I think I will ask AI to help, if there is anything I will ask for your help.
  20. I think I can manage the coordinates, but the codes part for me is a challenge as I have almost zero coding knowledge
  21. Please add the ability to change text color, I want to able to change the text of {online}/{maxplayers} to something like <color=cd412b>{online}</color>/{maxplayers} Please do the same with Balance and Sleepers. Also, can we somehow shows Balance and Sleepers at the same time ? They're still overlay each other.
  22. PanelV2.json Something is wrong with {players}, you can change the color now but it will shows {players} instead of actual players
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