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OfflineGotOfflined

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Everything posted by OfflineGotOfflined

  1. OfflineGotOfflined

    NOT WORKING

    [PVPZoneStatus] You do not have one or more required plugins installed! ImageLibrary: https://umod.org/plugins/image-library ZoneManager: https://umod.org/plugins/zone-manager CustomStatusFramework: https://codefling.com/plugins/custom-status-framework Unloaded plugin PVPZoneStatus v1.0.1 by 0xF Loaded plugin PVPZoneStatus v1.0.1 by 0xF [57ms] [PVPZoneStatus] You do not have one or more required plugins installed! ImageLibrary: https://umod.org/plugins/image-library ZoneManager: https://umod.org/plugins/zone-manager CustomStatusFramework: https://codefling.com/plugins/custom-status-framework Failed compiling 'CustomStatusFramework.cs': 1. 'PlayerModifiers' does not contain a definition for 'ActiveModifierCoount' and no accessible extension method 'ActiveModifierCoount' accepting a first argument of type 'PlayerModifiers' could be found (are you missing a using directive or an assembly reference?) [CS1061] (CustomStatusFramework 42 line 841) > c.reload PVPZoneStatus Unloaded plugin PVPZoneStatus v1.0.1 by 0xF Loaded plugin PVPZoneStatus v1.0.1 by 0xF [57ms] [PVPZoneStatus] You do not have one or more required plugins installed! ImageLibrary: https://umod.org/plugins/image-library ZoneManager: https://umod.org/plugins/zone-manager CustomStatusFramework: https://codefling.com/plugins/custom-status-framework
  2. Yes, I set the auto door closing time to 10 seconds and updates all, but after the server restart the time goes back to default settings (30s)
  3. I didn't know that would cause any trouble... Usually when I load it up and reload it automatically fixes it for me
  4. Here is my config file UltimateLocker.json
  5. Hi @Scalbox, Yes please if you don't mind, my player said they do that too but after restart the time goes back to default. Do we have to click the "Update all" after we set the time value ?
  6. Hi @Scalbox, There is an issue with Auto Door Closing features, when time set by players before the daily restart, everything works fine. But after the restart the timer set by players got reset and goes back to default value. Please have a look. Thank you. Best Regards,
  7. Can we add the ability to deposit/withdraw money with /bank ?
  8. BankSystem.jsonHere is my config BankSystem.json
  9. I'm not really sure, but this happens once in a while, I tried go collecting scrap around the map ( cause I set the currency to scraps ) But the error won't show up, just pops out like that.
  10. Failed to call internal hook 'OnCollectiblePickup' on plugin 'BankSystem v1.3.12' [3290943891] (Object reference not set to an instance of an object) at void Oxide.Plugins.BankSystem.OnCollectiblePickup(CollectibleEntity collectible, BasePlayer player) in /home/container/carbon/plugins/BankSystem.cs:line 1743 at object Oxide.Plugins.BankSystem.InternalCallHook(uint hook, object[] args) in BankSystem.cs/Internal:line 563 (16:43:13) | Failed to call internal hook 'OnCollectiblePickup' on plugin 'BankSystem v1.3.12' [3290943891] (Object reference not set to an instance of an object) at void Oxide.Plugins.BankSystem.OnCollectiblePickup(CollectibleEntity collectible, BasePlayer player) in /home/container/carbon/plugins/BankSystem.cs:line 1743 at object Oxide.Plugins.BankSystem.InternalCallHook(uint hook, object[] args) in BankSystem.cs/Internal:line 563
  11. Hi @MeventSupport, Can you please help me with this issue ? I'm running the server on Carbon, would this be the main reason why this happens ?
  12. Because I will modify the loot to be extremely valuable, so that the event will forcefully turns into a raid. Beside, my players asked to do so. I copied the coordinates of the main door, and paste them to the coordinates of the doors of the Captain's room. But if there is an option to do so would be nice.
  13. Oh one more thing, please, Can you add the options to whether to turn on/off the code notes in Captain's dead body ? Best regards,
  14. @MeventSupport The issues persist after daily restart, is there anything I can do ?
  15. Hello, Can we add Turrets onto the tugboat ? Would it be possible to have turrets added to the tugboat just like how the SAMs were added to it ? Please let me know. Thank you,
  16. Is there anything else can I help you ? I still don't know what was wrong with the double tags, sometimes it happens, sometimes it don't.
  17. Should I also address this issue ? I noticed this only happens when a player joins in and I have the {playercountry} and {playername} set in the auto message.
  18. Oh there is one more thing, how can I change this {wipetimeremaining} to response in Vietnamese please ?
  19. all is good, sorry for the late reply, thank you
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