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CainSzk

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  1. I know Carbon's cpanel can do this thing. But it will be intalled with carbon framework not oxide framework. Now some oxide plugins are still not functional under carbon framwork such as AdminRadar.cs. And carbon's auto update is using the original url from Umod and CodeFling, but Chinese has GFW so the server owners (about 10k ones) in China cannot connect and will receive timeout. So our plugin will adding a VPN proxy into it. Thank you.
  2. I'm an oxide plugin author and is developing a plugin that can auto update plugins when it has a new version. It will check the online version and compare with local plugin version to decide which one need to update. Now the free plugins are totally functional because I can use URL?do=download to download. But the paid ones cannot be download from this URL because user is not login.
  3. CainSzk

    Player Cannot Join Server

    @Mabel Your solution works. Thank you very much. @Kaho Please close this ticket.
  4. CainSzk

    Player Cannot Join Server

    Startup command: RustDedicated.exe -batchmode -nographics -logfile "server.log" ^ +server.port 30300 ^ +server.queryport 30304 ^ +server.level "https://MY_WEBSITE/Lian_Yu_Final_v4.2.8_silo_ziptrain_railroad.map" ^ +app.port 30312 ^ +rcon.port 30302 ^ +rcon.password "PASSWORD" ^ +rcon.web 1 ^ +server.tickrate 10 ^ +server.saveinterval "60" ^ +server.idlekickmode 0 ^ +server.maxplayers 100 ^ +server.hostname "HOSTNAME" ^ +server.description "DESCRIPTION" ^ +server.headerimage "HEADER_IMAGE" ^ +server.logoimage "LOGO_IMAGE" ^ +server.url "URL" ^ +server.tags "monthly,vanilla,EA" ^ +server.identity server ^
  5. CainSzk

    Player Cannot Join Server

    1.Scene load error 2.Object null error 3.Player Connot Join Server I've already installed Oxide.Ext.RustEdit.dll into \RustDedicated_Data\Managed\ and KahoMapLock.cs into \oxide\plugins\. I also uplaod your map to my cdn server and use [+server.level "map url"] to load it from start command. Please check this issue.
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