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About Me
Making flashy, flamboyant or otherwise fabulous Oxide plugins since 2020. My passion is taking existing concepts from real life or other video games (or once in a blue moon, completely original ones!) - and realising them in Rust.
I specialise in applied mathematics and physics, especially Euclidean geometry and classical mechanics. But not thermodynamics - they can go and Fahrenheit themselves!
Due to my abysmal workload, I am currently NOT accepting private commissions... in 90% of the cases. I you feel like you're that 10% that can grab my attention, feel free to pitch me anyway - I always make exceptions for especially fun/interesting/lucrative enterprises.