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Kieta Maximus

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  1. Have a discord or something? Would love to buy the plugin but would absolutely need to test this one before buying - mostly due to Facepunch release of nexus taking forever and the renewal fee's. Your test server is a bit silly, I am not going to chill in this server perpetually waiting for an event to spawn which may never spawn. Otherwise, plugin looks neat. A bit of remote player administration it seems with the admin chat command.
  2. Reloaded plugin and the HUD changes previously worked, disregard.
  3. Hi there! This plugin has been super helpful. I have a panel of buttons to the bottom right of the screen, however it gets in the way of the team creation, spawning and what not - I tried setting it from an overlay to hud, but it still displays above the inventory. Do you have any ideas on how to make the buttons appear behind other CUI elements when they are open?
  4. Question or recommendation - however you would like to look at it. Todays update, I had to manually update because the update wouldn't take through MRS. It would say it updated but I never got the green checkmark. I needed to app_update 258550 validate manually in order for MRS to see the update took place (Green checkmark) else my server would have been in a reboot loop trying to update itself. The recommendation would be to add validate to the batch file. No harm in validating with an update imo, just making sure everything matches up perfectly with steam.
    Really very easy to setup. Took less than 5-minutes if you already have Rustcord or something else that uses Discord.ext (copy/paste token). Make sure to look at your lang file to ensure the messages to Discord for example are correct, {ip} parameter resulted in 0.0.0.0:28015 with my default configuration. Otherwise, works as advertised.
  5. Kieta Maximus

    Battlepass

    This one actually seems easy ... the error (18:39:42) | [Battlepass] Error creating item with shortname '' is called because Battlepass is trying to ask Facepunch to create an item by shortname ... and it is returning null. It is likely there is a shortname in your config which is not valid. Of course I am not the developer, just got a notification for this thread and thought I might be able to help.
  6. Kieta Maximus

    Battlepass

    Any chance you will add to the GUI for editing missions, rewards, cases etc? Much like your Shop and Kits plugin. I love that feature of your plugins and feel pretty spoiled by it.
  7. Might be the same issue I had originally, make sure your score table has their shortnames: "Score Table (shortname - score)": { "kills": 1.0, "deaths": -1.0, "stone-ore": 0.1, "supply_drop": 1.0, "crate_ammunition": 0.1 "crate_fuel": 0.2, "crate_food_1": 0.1, "crate_food_2": 0.1, "crate_medical": 0.1, "crate_mine": 0.1, "crate_normal": 0.1, "crate_normal_2": 0.1, "crate_normal_2_food": 0.2, "crate_normal_2_medical": 0.2, "crate_tools": 0.1, "vehicle_parts": 0.1, "crate_elite": 0.5, "bradley_crate": 5.0, "heli_crate": 5.0, "bradley": 10.0, "helicopter": 15.0, "barrel": 0.5, "scientist_corpse": 0.5, "scientistnpc_cargo": 1.0, "scientistnpc_excavator": 1.0, "scientistnpc_oilrig": 1.0, "scientistnpc_patrol": 1.0, "scientistnpc_peacekeeper": 1.0, "scientistnpc_roam": 1.0, "npc_tunneldweller": 1.0, "npc_underwaterdweller": 1.0, "scientistnpc_heavy": 3.0, "sulfur.ore": 0.02, "metal.ore": 0.02, "hq.metal.ore": 0.04, "stones": 0.01, "cupboard.tool.deployed": 0.0 } You can see them counting up in your /data/Statistics.json with their specific shortname which the score is looking for to calculate.
  8. Kieta Maximus

    Statistics

    I see why things are funky if (entity is BradleyAPC) AddToStats(player.userID, "bradley"); else if (entity.name.Contains("barrel")) AddToStats(player.userID, "barrel"); else if (_config.ScoreTable.ContainsKey(entity.ShortPrefabName)) AddToStats(player.userID, entity.ShortPrefabName); Some items require the exact shortname, some items do not. Specifically barrels are adding key for barrel in the /data/.json After reviewing this, I am able to get score for NPC's, barrels and mining as expected.
  9. Kieta Maximus

    Statistics

    Oddly enough, it appears to be capturing the data in the /data/ file. { "Players": { "[redacted]": { "Display Name": "[ADMIN] kieta maximus", "Stats": { "time": 2444.0, "crate_normal_2": 2.0, "barrel": 12.0, "scientistnpc_cargo": 1.0, "rifle.ak": 1.0, "stones": 384.0, "metal.ore": 75.0, "crate_tools": 1.0, "crate_food_1": 1.0, "crate_basic": 3.0 }, "Awards": [] } } }
  10. Kieta Maximus

    Statistics

    Doesn't seem to be giving score whenever a normal crate or barrel is looted with default config. I added the shortnames: loot_barrel_1 loot_barrel_2 loot-barrel-1 loot-barrel-2 as well as the direct prefab: assets/bundled/prefabs/radtown/loot_barrel_1.prefab assets/bundled/prefabs/radtown/loot_barrel_2.prefab assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab to be honest, my score has never increased through looting or killing. I seem to be getting score points for mining activities though. I can't verify player kills (PVP) on my test server, because it is just me. I have attached my config where you can see that the common fixes are enabled for NPC related stuff. Statistics.json
  11. I just move in-game as well, instructions in-game unclear if WSAD is suppose to do something or not. I can make the button bigger or smaller by clicking the mouse buttons but that is the extent of it.
  12. Yes, can I DM the files to you?
  13. Kieta Maximus

    MRS keeps force closing

    Love the desktop app, so handy! On my production server, the app at least once a day force closes "MyRustServer.exe is not responding" and I can't pin point what is happening. My staging server this does not happen ever. The specs of production server: CPU: Intel Xeon E3-1270 v6 3.80Ghz 4 core, multithreaded RAM: 32GB @ 2400Mhz Plenty of m.2 SSD space remaining Running server ~50% utilization on RAM (multiple instances of server hosting) and ~20% utilization on CPU. Do you by chance have any ideas as to what is happening? No other console or app has this issue on this server.
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