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mellow.

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  1. mellow.

    Not attacking player

    Yes, I think that you know what I am saying. Although tedious, it's entirely plausible that a naked could murder an army of M2 full-metals with a rock and torch.
  2. mellow.

    Not attacking player

    Yep. Target_Noob bool was the issue. While I am here, not sure if there is a setting already, but I did notice while testing that Target_Noob = false has the effect of nakeds being able to kill any NPC without risk. [ at least this is what it seems like initially, i have not tested that further and i am sure you would probably know if it's the case or not ]\ either or, thanks for the assistance!
  3. mellow.

    Not attacking player

    I know you get these requests all the time, but I can't seem to determine what issues are causing this. I know my dumbass probably changed a setting on accident, because initially, things were working just fine. Attack each other just fine [faction control], attacked me fine at first, then I made a few custom profiles and must have fucked something up. Now they don't do anything towards the player, even when attacking [not peacekeeper]. Here's my settings; thanks in advance. GLOBAL SETTINGS: CUSTOM PROFILE SETTINGS: [just one example, this issue applies to default profiles, and seemingly all profiles] MODS I AM USING : vanish raidable bases furnace splitter image library no give notices kits better loot info panel admin panel better chat zone manager sign artist no decay advert messages vehicle decay protection loading messages GUI shop anti offline raid playtime tracker no green admin names server armour extended recyclers waypoints human npc vehicle locks bradley guards quick sort weapon names airstrike quests event manager bounty chopper survival EVENT custom spawn points custom resource spawns custom animal spawns deathmatch EVENT stats EVENTs LMS EVENT pets static lootables permissions manager stations [codefling] personal slot machine [codefling] chest stacks [codefling] poker tables [codefling] ruster net [codefling] ATM [codefling] welcome panel [codefling] phone core [codefling] botrespawn [codefling] sorry about the long list of mods, but I did want to add that I don't think it's vanish, or rather, I am making sure that I am not vanished when testing.
  4. I fixed it by deleting the entity, finally. The issue was that in the card reader placement mode, you're not looking at the reader well enough for "ent kill" to register. If you look straight up, you will have the appropriate angle to register the command to the reader. Sorry for the issues! Hope this helps someone!
  5. I did, but it won't work. Here's the weird part; if I kill myself, I don't have the card reader attached to me. If I teleport back to where I was setting up the card reader, it reattaches to myself. i have also unloaded and reloaded the plugin and tried various attempts that way.
  6. Title pretty much says it, but I am stuck in the card reader placement mode. using commands /setplace , /spawncardreader , have no effect.
  7. So, it's basically as the title describes. I create warzones in my server (placing overlapping customprofiles with atkotherprofiles=true) and as far as I can tell, combat between the 2 factions works fine; the Default profiles for monuments are spawning Murderers, and the factions can't seem to kill the Murderers. default-CustomProfiles.json default-DefaultProfiles.json
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