Jump to content
  • 0

An issue no one seems to be able to solve


Question

Posted

Hi, I run a RustServer.

Hi, I'm pretty experienced with the rustedit editor . I run a no wipe server for several months. I made a custom map with Rustedit and it ran smoothly. BUT.. since 5 days now, I can't connect to the servers anymore ... if I let the server run a procedural map, there are no problems. If I install a custom map made with rustedit. Then I can't connect anymore. Even like a with 2K test-map with only 1 monument. and even a 1k test-map without any prefabs. Support on 3 different hosting services have no clue how to fix it. Nothing has changed on my end. my main map didn't change, rustedit is updated.. oxide is updated .. the servers are updated .. The servers are running normal though .. no faults to detect in the consoles , but I can't connect to my own servers .. I have no problem connecting to other servers, even with custom maps on it.. so it kinda makes me hopeless ..

 

The servers are running normal.. UNTIL I connect to it... then I get this message in console.


Server Exception: Connection Queue
20.05 20:24:28 [Server] INFO Server Exception: Connection Queue
20.05 20:24:28 [Server] INFO NullReferenceException: Object reference not set to an instance of an object
20.05 20:24:28 [Server] INFO at ServerMgr.JoinGame (Network.Connection connection) [0x0004f] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0
20.05 20:24:28 [Server] INFO at ConnectionQueue.JoinGame (Network.Connection connection) [0x0002b] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0
20.05 20:24:28 [Server] INFO at ConnectionQueue.Cycle (System.Int32 availableSlots) [0x00026] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0
20.05 20:24:28 [Server] INFO at ServerMgr.Update () [0x002e8] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0
20.05 20:24:28 [Server] INFO UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
20.05 20:24:28 [Server] INFO UnityEngine.DebugLogHandler:LogException(Exception, Object)
20.05 20:24:28 [Server] INFO UnityEngine.Logger:LogException(Exception, Object)
20.05 20:24:28 [Server] INFO UnityEngine.Debug:LogException(Exception, Object)
20.05 20:24:28 [Server] INFO ServerMgr:Update()

 

I also contacted Unity, even they doesn't seem to be able to give a solution

Screen Shot 05-19-24 at 08.15 AM.PNG

Screen Shot 05-20-24 at 05.49 PM.PNG

1 answer to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.2k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.