Jump to content

Monuments High Radiation for Not-Auth Players


Frommy

Recommended Posts

Hello all,
I'm working on a big project with some other friends, a new way of playing Rust by adding side quests/ a story (missions).

Players are supposed to follow a path and so, to finish (for example) the monument n°1 before being able to join monument n°2 (same for n°3, n°4, ...).
To prevent a player from joining the monument n°2 I was thinking to set high radiation values only for the player not authorized yet. Other players that previously completed the monument n°1 will be able to join n°2 without any radiation problem (or with basic radiation values).

How does the server know if a player completed a previous monument and so letting the player to join the next one?
An idea was, for the player, to press a button at the end of a monument and in that case the server will add to the next monument whitelist the steam ID.
Since I don't know the possibilities that the Rust coding world offers, suggestions and variations are welcome.

Someone suggested me zone-manager plugin but, in my opinion, having players teleported back because of an invisible wall sounds annoying.

Another cool idea was to add immortal AIs before a monument checking if a player can joins the monument. If not, the AI will warn to stay away or else they will open fire. But this sounds way more complicated.

More info - Discord: Thomas Marcon#2889

Edited by Frommy
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.8k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.