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Skill tree


XianSeho

Question

On the mod skill tree is there anyway to disable certain skills , for example if i didn't want the lock pick one?  and is there a way to make the one that fires the MLRS to require the aiming module  and MLRS missiles that would be used up when fired in the inventory in order to use that skill.  seems a little OP.  and can this be set for raidable bases? 

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On 5/28/2023 at 12:39 AM, XianSeho said:

On the mod skill tree is there anyway to disable certain skills , for example if i didn't want the lock pick one?  and is there a way to make the one that fires the MLRS to require the aiming module  and MLRS missiles that would be used up when fired in the inventory in order to use that skill.  seems a little OP.  and can this be set for raidable bases? 

Yeah, go into the config file, and change "enabled": true, to false on whichever skill you want disabled. The module and MLRS requirement, you're best to comment on the actual plugin page. And it can be set to only work in Raidable bases, also in the config! 🙂

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