Jump to content
  • 0

Skill tree


XianSeho

Question

On the mod skill tree is there anyway to disable certain skills , for example if i didn't want the lock pick one?  and is there a way to make the one that fires the MLRS to require the aiming module  and MLRS missiles that would be used up when fired in the inventory in order to use that skill.  seems a little OP.  and can this be set for raidable bases? 

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

  • 1
On 5/28/2023 at 12:39 AM, XianSeho said:

On the mod skill tree is there anyway to disable certain skills , for example if i didn't want the lock pick one?  and is there a way to make the one that fires the MLRS to require the aiming module  and MLRS missiles that would be used up when fired in the inventory in order to use that skill.  seems a little OP.  and can this be set for raidable bases? 

Yeah, go into the config file, and change "enabled": true, to false on whichever skill you want disabled. The module and MLRS requirement, you're best to comment on the actual plugin page. And it can be set to only work in Raidable bases, also in the config! 🙂

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
1.1m

Downloads

Total number of downloads.

5.7k

Customers

Total customers served.

82.5k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.