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Bradley and Cars Spawning

No Response 1.2.5

newp

Keep in mind that the plugin does not integrate direct support for blocking tank generation. So when the server loads the tank that is generated will appear, but if you then set it to execute the command: bradley.enable false what will happen is that it will not be generated again if it is destroyed but it will be generated at each start of the server . I do not know if I explain myself very well.

Since running this command does not remove the existing bradley if I remember correctly.

The same thing happens with car vehicles, during the server startup the server can spawn some, then what happens is that the plugin disables further generation but does not eliminate the existing vehicles. (or maybe with cars, I would have to check it)

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