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NRE on OnActiveItemChanged

Closed 1.5.18

scarecr0w12

Posted

(08:07:48) | [Oxide] 08:07 [Error] Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.18' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in <baf115a6b11e4f6fadd4d042227ac7be>:0 
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in <baf115a6b11e4f6fadd4d042227ac7be>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0



Looks to occur when switching between Gmod Toolgun and other items, unsure if it occurs when using as regular hammer.

MeventSupport

Posted

It’s fixed now. Download the latest version and check! 

Mevent

Posted

Changed Status from Pending to Closed

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