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No power on doors

Closed 1.2.3

Ac3
Ac3

Posted (edited)

hello i, First of all i love the map , But none of the blue /red doors are powered , Same goes for the Zeppeling if u put a fuse in the door is not opening to the other ( Underwaterlab like rooms)

- GhostBusters building there is no power on the red / blue door

- Zeppeling fuse lights up but doors won't open

Bank dont have power also for the card

 

I have installed the latest rustedit.dll

 

Edited by Ac3NL
badgyver

Posted

Hi, glad to hear you like the map.

Currently Rust is making some changes, this affects rustedit, rustedit is making some changes too and currently rustedit is unstable, I have added the previous version of the map so you can use electricity correctly, this is a temporary fix.

Sorry for the inconvenience.

Ac3

Posted (edited)

Got it , Thank you verry much for the fast reply and help

Edited by Ac3NL
Ac3

Posted (edited)

I am verry sorry but its working also with the newer version of the map

I dint find the fuse box with the fuse its working 

 

Only the bank is not , Do u need the fuse at the bank to open the door so yes where is the fusebox located?

Edited by Ac3NL
badgyver

Posted

The fuse box is in the radio tower.

Ac3

Posted

Got it all working Thank you verry mutch 

badgyver

Posted

Changed Status from Pending to Closed

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