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waves

Closed 1.3.1 1.3.2

Bubles Buternuts
Bubles Buternuts

Posted (edited)

only have 3 major issues with this plugin 

1 if you set total rockets npc can fire lets say to 1 all the damn npc can fire 1 rocket this with x amount of npc can just destroy a base in seconds if we had the ability to choose lets say on easy for example 10 npc per wave 8 use ak  2 use rocket and ak the only two that have a rocket if total rockets npc can fire is set to 1 then only two rockets will hit the base same could be said about the explosives like mollies or satchels 

2 its a pro that wew get to choose how many npc per wave but if you have not killed the npc by the time limit then you just get more npc so if i set 20 npc with a timer of 120 seconds by then add 10 extra waves  thats 200 bots im going to have around my base would be better if we had the option to set it so that wave can no progress to next wave until all the wave has been cleared 

3 cant change move speed of ai 

Edited by Bubles Buternuts
Razor

Posted

Changed Status from Pending to Not a Bug

Razor

Posted

Thanks for the suggestions ill see what i can implement also in the mean time you can set the damage amount per rocket in the config.

 

Bubles Buternuts

Posted

i know but that would also remove damage against players i think 

and np hope you can add these options without to much hassle 🙂

Razor

Posted

Do you have a discord add me rust_razor so i can have ya do some testing on option to set it so that wave can no progress to next wave until all the wave has been cleared 

  • Like 1
Razor

Posted

Changed Status from Not a Bug to Closed

Changed Fixed In to 1.3.2

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