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Loot table plugin question

Closed 1.2.2

BrettG
BrettG

Posted

I am really enjoying this mod. My question is in regards to a plugin called "Loot Table & Stacksize GUI".

I know that there isn't built-in support however, I thought I read somewhere in the discussions that if I use option 0 (to use default loot) that it would use the loot table from the heavy scientist NPC. It doesn't seem to be doing this. It seems to still be using the vanilla loot for heavy scientists and not using the loot table for heavy scientists that I have set up using the loot table and stack size gui plugin.

Anyways not sure if you knew of an easy way to make this work. If not oh well I will just have to go through and change it all in the config and use option 1 for own loot.

Thanks

Jbird

Posted

Have you by chance changed the CS file at all, some customers will change the default NPC that is spawning from the heavy scientists to something else.

Have you by chance run this passed the community for that loot plugin? I wonder if another customer or the developer would have a quick answer for why that wouldn't work.

Might have other follow up questions too just let me know on those first if you would and we will go from there @BrettG.

BrettG

Posted

I’m actually going to implement the NPCs in a different way that will suit my servers better and this won’t be an issue anymore. Also I think I set the number to 3 or 4 and it started working the way I wanted it to. 

Jbird

Posted

Sounds like a plan @BrettG especially glad to hear it's working the way you want! Thank you for letting me know.

Come on back with any questions or concerns. Teams Discord is a good resource as well. Have fun with it!

 

 

 

KpucTaJl

Posted

Changed Status from Pending to Closed

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