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NoDecay

Closed 1.0.82

izvekland

Posted

Unloaded plugin NoDecay v1.0.82 by RFC1920 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to call hook 'OnServerInitialized' on plugin 'NoDecay v1.0.82' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.SortedDictionary`2[TKey,TValue].get_Item (TKey key) [0x00043] in <14e3453b740b4bd690e8d4e5a013a715>:0 at Oxide.Plugins.NoDecay.OnServerInitialized () [0x00000] in <66cee23f2be04159a1ceb8fa455bc1f6>:0 at Oxide.Plugins.NoDecay.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00274] in <66cee23f2be04159a1ceb8fa455bc1f6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Loaded plugin NoDecay v1.0.82 by RFC1920 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

 

The question is how to make sleeping bags not rot and everything else is like in a normal rust?

RFC1920

Posted

Changed Status from Pending to Closed

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