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questions about defenders

Work in Progress 1.3.0

BenDer
BenDer

Posted (edited)

Hey ! I'm probably borin you with my questions, I just really like your plugin and always look at how it works. And I want to ask one more thing. I'm not happy with how the NPCs behave and how weak they are (( for example they can't even finish the player when he's down, their weapons don't look in down. Can their behavior be made more realistic, so they didn't look stupid?  For example the new bots that were added to the game, the ones that appear in the missile mines players really liked these bots, they have little health but behave very realistically like players. Maybe you can change the behavior of the bots from your event to behave like them? For example, to hide when taking damage, when they see a player and want to shoot they at least stopped or crouched to aim instead of just running and shooting, Granted it's a difficult task but it would be cool if they could do so.On my server players just shoot these bots from afar using sniper rifles It is difficult because in the event they run like ants and for that mi like.But when someone is talking about close combat, these bots look stupid and weak.When I gave L96 to the npc, they stopped shooting at a long distance, they run to the player and only start shooting from close range  Is it possible to fix this? Thank you!

P.S. The effect of the nuclear explosion is simply fantastic, but I want its settings to be in the config, so that people can enter the delay time and that this time is limited to no more than 15 seconds, and in the evening so that it does not work because it just shows a black screen and nothing is visible(( if it is difficult to implement with bots, then add radiation at the place of the plane crash

 

why bots do they see so far??)) after two squares of the map they start shooting

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Edited by BenDer
Razor

Posted

ill work on adding more config options for the npc's to set ranges.

  • Love 1
Razor

Posted

Changed Status from Pending to Work in Progress

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