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TP's Too High

Closed 1.0.0

RustMaker

Posted (edited)

Teleports players extremely high in the air with every use, causing fall-death.

The line:
var pos = note.worldPosition + new Vector3(0, 120, 0)
brings the player 120 above sea level, which means the plugin doesn't take into account different heights of the terrain.  Plugin is unusable until this is resolved.

Edited by pr0fa1n
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Posted

Changed Status from Pending to Closed

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