Jump to content

Variable charcoal output for different players

Closed 1.4.16 1.5.0

I have been made aware of a new problem with this plugin over the long weekend. I had extensively tested the charcoal output on my test server before launching this plugin live on my main server. I had what I though was an acceptable exchange rate from wood to charcoal. But then I had a few players complain that they were experiencing a rate that was 1/10 of what I was seeing in testing and when the plugin was live on my server.

In testing I have had to leave the fuel requirement at 10 as the plugin will not allow this value to be changed. When I would leave the default charcoal rate to 1 charcoal per 10 fuel at the default .75 probability factor I would average 1.1 to 1.3 charcoal per piece of wood consumed. However, other players were only seeing the expected 1 charcoal per 10 fuel consumed as you would expect with the cfg settings. I then asked 8 different players to test out the exchange rate on the server and 5 players had the exact same results that I did while 3 other players were seeing lower returns. I checked any potential conflicting plugins which might be giving the 5 players who were seeing a 1.2::1 ratio a boost that the other players were not seeing.

I uploaded to the version you released on Thursday as well and these issues still persisted. If you need any additional information or cfg files let me know. 

I am sorry for submitting two tickets in one week, but I am hoping this plugin can replace Quick Smelt. As of today I have removed this plugin from my server and am using the Quick Smelt plugin update available in the help section of UMod as this option allows for Electric Furnaces to be sped up, but which also allows the fuel/charcoal rates to be unaffected by the bugs which I have seen with this plugin. I will hope this plugin is functional in the future.

Edited by MNfreakTim

Share this comment


Link to comment

Hi !

Sorry for the late reply..

I haven't logged on into Codefling for a while.. I was not ignoring your issue.

There is in fact a bug with the system, in a x1 situation 200 wood + 100 metal = 100 frags + 153 coal but if I make it x10, the process is happening faster but it's not proportional.

Thanks for pointing this out but I will only be able to fix it in a week or so.. the reason I haven't been on CF lately is because I'm not at home and I do not have access to a laptop able to run rust.

  • Like 1

Share this comment


Link to comment
1.1m

Downloads

Total number of downloads.

5.7k

Customers

Total customers served.

82.1k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.