Jump to content

Obstacles are not removed in front of convoy

Closed 2.2.6

RuGRustServer
RuGRustServer

Posted (edited)

Hi,

i added the "graveyardfence" to the obstacle list in the config, and set the "remove obstacles in front of convoy" to "true" + reloaded the plugin.

Players blocked movement of the main truck with these fences. (strange thing: the first modular car just passed through the fence but the truck got stuck)

Is the name for the prefab wrong, or has the plugin a problem with destroying obstacles?

 

"List of obstacles": [
    "minicopter.entity",
    "scraptransporthelicopter",
    "rowboat",
    "rhib",
    "1module_passengers_armored",
    "2module_car_spawned.entity",
    "3module_car_spawned.entity",
    "4module_car_spawned.entity",
    "hotairballoon",
    "saddletest",
    "testridablehorse",
    "servergibs_bradley",
    "loot_barrel_1",
    "loot_barrel_2",
    "loot-barrel-2",
    "loot-barrel-1",
    "oil_barrel",
    "snowmobile",
    "tomahasnowmobile",
    "trainwagona.entity",
    "trainwagonb.entity",
    "trainwagonc.entity",
    "trainwagond.entity",
    "workcart_aboveground.entity",
    "xmasportalentry",
    "stone-ore",
    "metal-ore",
    "sulfur-ore",
	"graveyardfence"
  ],

20230517145048_1.jpg

Edited by RuGRustServer
inserted code with obstacle-config
  • Like 1
Adem

Posted

Changed Status from Pending to Work in Progress

Adem

Posted

Changed Status from Work in Progress to Closed

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.2k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.