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Spam in Console

Not a Bug 1.0.21

Calling hook CanHelicopterTarget resulted in a conflict between the following plugins: NudistHeli - True (Boolean), HeliSignals (False (Boolean))

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Hi, thanks for your purchase.

Unfortunately that plugin is bound to conflict with this plugin as there is no control over what Helicopters it applies to.  Also, my plugin uses its own custom targeting method. 

I don't recommend using both plugins together.

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Thank you for your quick responses, that alone makes it a good plugin. The plugin is really great for my PvE servers.  I have thrown down NudistHeli. I can disable the vanilla heli with your mod, which is really great.
I would like to have two wishes. 
Is it possible to add locked crates for the stronger helis? 

And I use SupplySignalAlerts. can they add a function that your mod disables them for the throwing moment? Because otherwise players can always use the helidrop in cooldown mode to spam chat. Chat commands to call the helis would be good too.
Thanks a lot for now.
Sorry for my English. 😅

Rating to follow.👍

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Locked crates is doable yeah, nobody else has asked for them and I haven't even thought about adding them either, but I think that would make a good addition. I will add that to the next update.

Supply Signal Alerts is a very old plugin, but very simple so not much can go wrong with it in the 5 years since it was updated. I wrote this plugin to be compatible with Inbound, which a lot of people use.

But if you want to carry on using SS Alerts, you could just open SupplySignalAlerts.cs in an editor and change this:

if (!(entity is SupplySignal))

to:

if (!(entity is SupplySignal) || entity.skinID != 0)

That should make it only announce for normal Supply Signals.

🙂

Edited by ZEODE

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